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*Dungeons & Dragons
CoS removed bonus action to two weapon fighting on attack my thoughts.
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<blockquote data-quote="Helldritch" data-source="post: 7098361" data-attributes="member: 6855114"><p>I have been a bit absent from the forum but I am back.</p><p></p><p>I started CoS about two months ago now with 6 players.</p><p>Right off the bat, I said that now, two weapon fighting (if you have the fighting style) won't use up your bonus action.</p><p>Here is the cast.</p><p>Mei Wan a Ranger 4 / rogue 2 (the dual wielder...), world: Karatur</p><p>Bretai Rogue (assassin) 6, world: Conan (a brother of Subotai)</p><p>JC Garant Fighter 6 (battle master), world: Modern earth (yes he has a shot gun and a .45, amo are running fast, full riot armor and riot shield. Fought with a nightstick for most of the game. He now has a silvered longsword...)</p><p>Sir Agmardan fighter 3 (eldritch knight)/ Cleric (war domain) 3, world: Krynn Knight of the sword who converted from Paladine to the worship of the light...</p><p>Lisandreanne Cleric 6 (of the Light fire domain), world: Dunadoria (homebrew)</p><p>Nurellion Wiz 6, world: Greyhawk.</p><p>All are human save for Nurellion.</p><p></p><p>All character started at level 3. Single class.</p><p>No character is better than the others. Mei is performing quite well in dmg area but so far, she is not outperforming the rest of the group. She took dual wielding and she is a x-bow expert so that she can fire in hand to hand combat without penalty. This made up for quite an interesting if not surprising dual wielder. With special holders she can recharge her hand xbow with the same attack. This make her able to shoot 3 bolts per turn with her dual wielder and the bonus attack from the xbow feat. At first I was afraid she would be OP but she's not. </p><p></p><p>Fights are relatively smooth and most lasts from 6 to 9 rounds. The fun part is that Mei runs out of bolts at round 6 (where she can only fire two bolts) as her special holders can only hold 18 bolts.</p><p></p><p>Facts:</p><p> I use random encounters</p><p>I make sure that they do not have only one encounter per day</p><p>Not all encounters are fights.</p><p>Players do use the dodge action to mitigate dmg. And yes it does save their asses quite often.</p><p>Players are not noobs. Some of the fights almost killed them early on and even now it is not something they want to do all the time. </p><p>I did adapt the adventure to 6 players. </p><p>Irena/Tatyana is now with Sergei, Strahd is quite angry with them. So at least one encounter per night is with some minions of Strahd. They have refused an official invitation to meet him (how rude of them...). </p><p></p><p>Back to the dual wielding...</p><p>So far as I have said, Mei is not outperforming the rest of the group dmg wise. She is still at 16 dex as she took the sharp shooter feat. If I compare this group with the other one that ran CoS I'd say that they are doing quite well. Fights are a bit longuer but still in an acceptable range. The fact that the fighters are "tanking" when not outdoor saves a lot of dmg and frees the healer to happily apply sacred flames all over the enemies. Cantrips are ruling dmg for the moments as players dread the Strahd appearences.</p><p></p><p>What I am not sure of...</p><p>Is Mei not OP because most of my important fights are above the 6 rounds mark?</p><p>Is Mei not OP because there are no Hand X-bow in Barovia so she has to be careful with her amunitions?</p><p>Is Mei not OP because she did not take the archer style, barring her from the +2 to hit? (but there she'd lose her 3rd shot...)</p><p></p><p>What are your thoughts?</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7098361, member: 6855114"] I have been a bit absent from the forum but I am back. I started CoS about two months ago now with 6 players. Right off the bat, I said that now, two weapon fighting (if you have the fighting style) won't use up your bonus action. Here is the cast. Mei Wan a Ranger 4 / rogue 2 (the dual wielder...), world: Karatur Bretai Rogue (assassin) 6, world: Conan (a brother of Subotai) JC Garant Fighter 6 (battle master), world: Modern earth (yes he has a shot gun and a .45, amo are running fast, full riot armor and riot shield. Fought with a nightstick for most of the game. He now has a silvered longsword...) Sir Agmardan fighter 3 (eldritch knight)/ Cleric (war domain) 3, world: Krynn Knight of the sword who converted from Paladine to the worship of the light... Lisandreanne Cleric 6 (of the Light fire domain), world: Dunadoria (homebrew) Nurellion Wiz 6, world: Greyhawk. All are human save for Nurellion. All character started at level 3. Single class. No character is better than the others. Mei is performing quite well in dmg area but so far, she is not outperforming the rest of the group. She took dual wielding and she is a x-bow expert so that she can fire in hand to hand combat without penalty. This made up for quite an interesting if not surprising dual wielder. With special holders she can recharge her hand xbow with the same attack. This make her able to shoot 3 bolts per turn with her dual wielder and the bonus attack from the xbow feat. At first I was afraid she would be OP but she's not. Fights are relatively smooth and most lasts from 6 to 9 rounds. The fun part is that Mei runs out of bolts at round 6 (where she can only fire two bolts) as her special holders can only hold 18 bolts. Facts: I use random encounters I make sure that they do not have only one encounter per day Not all encounters are fights. Players do use the dodge action to mitigate dmg. And yes it does save their asses quite often. Players are not noobs. Some of the fights almost killed them early on and even now it is not something they want to do all the time. I did adapt the adventure to 6 players. Irena/Tatyana is now with Sergei, Strahd is quite angry with them. So at least one encounter per night is with some minions of Strahd. They have refused an official invitation to meet him (how rude of them...). Back to the dual wielding... So far as I have said, Mei is not outperforming the rest of the group dmg wise. She is still at 16 dex as she took the sharp shooter feat. If I compare this group with the other one that ran CoS I'd say that they are doing quite well. Fights are a bit longuer but still in an acceptable range. The fact that the fighters are "tanking" when not outdoor saves a lot of dmg and frees the healer to happily apply sacred flames all over the enemies. Cantrips are ruling dmg for the moments as players dread the Strahd appearences. What I am not sure of... Is Mei not OP because most of my important fights are above the 6 rounds mark? Is Mei not OP because there are no Hand X-bow in Barovia so she has to be careful with her amunitions? Is Mei not OP because she did not take the archer style, barring her from the +2 to hit? (but there she'd lose her 3rd shot...) What are your thoughts? [/QUOTE]
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CoS removed bonus action to two weapon fighting on attack my thoughts.
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