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General Tabletop Discussion
*Dungeons & Dragons
CoS removed bonus action to two weapon fighting on attack my thoughts.
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<blockquote data-quote="Helldritch" data-source="post: 7169012" data-attributes="member: 6855114"><p>Not at all. The house rule is: Two weapon fighting style removes the bonus action required to attack.</p><p></p><p>The special bandolier just allows her to ignore the amunition property for a time. In that case it is directly related to the number of hand xbow she could possibly make on such a bandolier which was 6 for a total of 18, add the two pre loaded bolts and this rise her number of bolts to 20 or the equivalent of a quiver. It takes her 1 minute to reload her bandolier.</p><p></p><p>The end result is a lot less impressive than it could've led me to think with my "white room" calculations. With the anticipated SS feat, she could've gone off the roof with her dmg output but the fact that she is using the TWFstyle instead of Archery style makes the SS feat effectively a -7 hit. A lot less impressive than a -3 to hit if she had taken the archery style. </p><p></p><p>On low AC opponent she is really dangerous. Especialy if hunter's mark, colossus slayer and sneak attack can kick in. In theory, she can deal 4d6 + 4d6 (hunter's mark) + 1d6 (sneak) + 1d8 (colossus) + 16 (dex) + 40 (sharp shooter) for an average of : 92. But from what we see at the table it is not the case. The higher in levels she will get, the more she will hit (as it should be) thus keeping her on par with the other characters. For the moment, she hits a lot less than I had anticipated.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7169012, member: 6855114"] Not at all. The house rule is: Two weapon fighting style removes the bonus action required to attack. The special bandolier just allows her to ignore the amunition property for a time. In that case it is directly related to the number of hand xbow she could possibly make on such a bandolier which was 6 for a total of 18, add the two pre loaded bolts and this rise her number of bolts to 20 or the equivalent of a quiver. It takes her 1 minute to reload her bandolier. The end result is a lot less impressive than it could've led me to think with my "white room" calculations. With the anticipated SS feat, she could've gone off the roof with her dmg output but the fact that she is using the TWFstyle instead of Archery style makes the SS feat effectively a -7 hit. A lot less impressive than a -3 to hit if she had taken the archery style. On low AC opponent she is really dangerous. Especialy if hunter's mark, colossus slayer and sneak attack can kick in. In theory, she can deal 4d6 + 4d6 (hunter's mark) + 1d6 (sneak) + 1d8 (colossus) + 16 (dex) + 40 (sharp shooter) for an average of : 92. But from what we see at the table it is not the case. The higher in levels she will get, the more she will hit (as it should be) thus keeping her on par with the other characters. For the moment, she hits a lot less than I had anticipated. [/QUOTE]
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CoS removed bonus action to two weapon fighting on attack my thoughts.
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