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Cosmology: material plane and plane of spirits and dreams
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<blockquote data-quote="Tonguez" data-source="post: 1155463" data-attributes="member: 1125"><p>One of my old unfinished low magic campaigns centered around attempts by an Erl-King* to gain control of the realm of Dreams and through it the Material Realm. </p><p></p><p>Basically in it the Dreams of Mortals generate 'Phantasm - the stuff of Dreams' from which Fae are formed and which powerful spirits (gods) and spellcasters can control.</p><p></p><p>The Realm of Dreams contained both positive dreams and negative nightmares (seelie/unseelie fae respectively). </p><p>The Dead who had not past 'Beyond' also dwelt here some in 'Blissful ignorance' and some in 'Torment'. There was also a third group - the 'Depraved' who were mortals who had become lost in the Dreams and gone insane (these became Goblins and Ghouls (<em>not undead</em>) - the Bogeyman and the Jack the Ripper were both Ghouls imc</p><p></p><p>Anyway with this background in mind </p><p></p><p><strong>What rules might govern the spirit world? </strong></p><p>The Seelie and Unseelie courts have pretty much served to maintain balance in the realm of Dreams though each strives to gain an upper hand. As creatures composed of 'Phantasm' Fae are dependent on the Dreams of Mortals for their very survival and as such their rivalry is kept in check as it can not be allowed to spill over and harm the Material Realm too greatly.</p><p></p><p>Beyond the Viel which is the Realm of Dreams there are other Spirits, even gods beyond the comprehension of mortals who maintain the final overview of creation</p><p></p><p><strong>Do the players actually shift into the spirit world when they fall asleep?</strong></p><p></p><p>Absolutely the tingling sensation that one sometimes gets when they awaken is a seepage of their own Phantasm<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />. When mortals sleep they enter the realm via their Phantasm form (which might be any form at all) but are not conciously there - they are like Ethereal beings in the Material Plane. Only with some kind of Lucidity (magical/pyschic/Fae) can they become Concious in the Realm of Dreams. Once Concious they can have real impact (and gain XP)...</p><p></p><p><strong>Do gods reside there?</strong></p><p></p><p>See above - the gods lie Beyond the Dreams</p><p></p><p><strong></strong></p><p><strong>What rules govern dream interpretation?</strong></p><p></p><p>Anything goes. Phantasm is entirely mutable and as the stuff of Dreams and Nightmares can be altered by thought, emotion or whimsy. </p><p></p><p><strong>Should lucid dreaming be a seperate skill (as in the Manual of the Planes)?</strong></p><p>Yes. But have untrained require a Wis check to not panic/go insane. Of course the problem with Lucid dreamers is that concious though in the Realm of Dreams attracts attention...</p><p></p><p></p><p><strong>Should the spirit world resemble the Astral plane,</strong></p><p></p><p>I say have it resemble whatever you desire...</p></blockquote><p></p>
[QUOTE="Tonguez, post: 1155463, member: 1125"] One of my old unfinished low magic campaigns centered around attempts by an Erl-King* to gain control of the realm of Dreams and through it the Material Realm. Basically in it the Dreams of Mortals generate 'Phantasm - the stuff of Dreams' from which Fae are formed and which powerful spirits (gods) and spellcasters can control. The Realm of Dreams contained both positive dreams and negative nightmares (seelie/unseelie fae respectively). The Dead who had not past 'Beyond' also dwelt here some in 'Blissful ignorance' and some in 'Torment'. There was also a third group - the 'Depraved' who were mortals who had become lost in the Dreams and gone insane (these became Goblins and Ghouls ([i]not undead[/i]) - the Bogeyman and the Jack the Ripper were both Ghouls imc Anyway with this background in mind [b]What rules might govern the spirit world? [/b] The Seelie and Unseelie courts have pretty much served to maintain balance in the realm of Dreams though each strives to gain an upper hand. As creatures composed of 'Phantasm' Fae are dependent on the Dreams of Mortals for their very survival and as such their rivalry is kept in check as it can not be allowed to spill over and harm the Material Realm too greatly. Beyond the Viel which is the Realm of Dreams there are other Spirits, even gods beyond the comprehension of mortals who maintain the final overview of creation [b]Do the players actually shift into the spirit world when they fall asleep?[/b] Absolutely the tingling sensation that one sometimes gets when they awaken is a seepage of their own Phantasm:P. When mortals sleep they enter the realm via their Phantasm form (which might be any form at all) but are not conciously there - they are like Ethereal beings in the Material Plane. Only with some kind of Lucidity (magical/pyschic/Fae) can they become Concious in the Realm of Dreams. Once Concious they can have real impact (and gain XP)... [b]Do gods reside there?[/b] See above - the gods lie Beyond the Dreams [b] What rules govern dream interpretation?[/b] Anything goes. Phantasm is entirely mutable and as the stuff of Dreams and Nightmares can be altered by thought, emotion or whimsy. [b]Should lucid dreaming be a seperate skill (as in the Manual of the Planes)?[/b] Yes. But have untrained require a Wis check to not panic/go insane. Of course the problem with Lucid dreamers is that concious though in the Realm of Dreams attracts attention... [b]Should the spirit world resemble the Astral plane,[/b] I say have it resemble whatever you desire... [/QUOTE]
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