Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Cost of Adding Spells to Spellbook too high?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="delericho" data-source="post: 3154645" data-attributes="member: 22424"><p>Is it just me, or is the cost of adding spells to a Wizard's spellbook insane?</p><p></p><p>The major benefit of the Wizard class, when compared with other Arcane casters, is the diversity of the spells that the wizard can call upon (well, that, and they gain access to new spell levels one class level earlier than Sorcerers and Warmages). But, when the Wizard only gets two 'free' spells per level, and it costs so much to add more new spells to the spellbook, isn't a lot of that diversity lost?</p><p></p><p>And never mind the plight of the poor Wizard who wishes to create a 'travelling' spellbook so that his one and only copy doesn't get destroyed by a cruel DM, or worse the Wizard whose one and only copy <em>has</em> been destroyed and needs replaced! At 100 gp per spell level, it could take him months to rebuild, while all the time his Sorcerer friend is stocking up on fun magic items instead.</p><p></p><p>Personally, I'm inclined to do one of two things:</p><p></p><p>1) Reduce the cost of scribing significantly. Perhaps reduce it to as little as "one vial of ink (8 gp) per page".</p><p></p><p>or, perhaps better,</p><p></p><p>2) Leave the costs as they are, but allow a Wizard to make use of captured and borrowed spellbooks without penalty - that is, they can learn spells from captured spellbooks, and prepare those spells from those books, without going through the pain of first scribing their own copy (and paying the spell tax), and without a Spellcraft check with each preparation.</p><p></p><p>Any thoughts?</p></blockquote><p></p>
[QUOTE="delericho, post: 3154645, member: 22424"] Is it just me, or is the cost of adding spells to a Wizard's spellbook insane? The major benefit of the Wizard class, when compared with other Arcane casters, is the diversity of the spells that the wizard can call upon (well, that, and they gain access to new spell levels one class level earlier than Sorcerers and Warmages). But, when the Wizard only gets two 'free' spells per level, and it costs so much to add more new spells to the spellbook, isn't a lot of that diversity lost? And never mind the plight of the poor Wizard who wishes to create a 'travelling' spellbook so that his one and only copy doesn't get destroyed by a cruel DM, or worse the Wizard whose one and only copy [I]has[/I] been destroyed and needs replaced! At 100 gp per spell level, it could take him months to rebuild, while all the time his Sorcerer friend is stocking up on fun magic items instead. Personally, I'm inclined to do one of two things: 1) Reduce the cost of scribing significantly. Perhaps reduce it to as little as "one vial of ink (8 gp) per page". or, perhaps better, 2) Leave the costs as they are, but allow a Wizard to make use of captured and borrowed spellbooks without penalty - that is, they can learn spells from captured spellbooks, and prepare those spells from those books, without going through the pain of first scribing their own copy (and paying the spell tax), and without a Spellcraft check with each preparation. Any thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Cost of Adding Spells to Spellbook too high?
Top