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Cost of Attending Wizard School
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<blockquote data-quote="Salthorae" data-source="post: 7837443" data-attributes="member: 1095"><p>[USER=6912801]@BlivetWidget[/USER] I looked back a bit more at the "Course work" picture you posted.</p><p></p><p>I love it, my only real question/thought is about Arcane recovery.</p><p></p><p>I feel like thematically since Arcane Recovery is one of the defining features of a 1st level Wizard, that it should be part of the last "Thesis" level classes.</p><p></p><p>The last class that has a pre-req of everything else, kind of looks/feels like busywork after you've already gotten all our class features and spells and cantrips. The only thing you get out of it is a couple of skills and some equipment pieces.</p><p></p><p>If you're open to suggestions on it, I would swap the Equipment: scholar's pack into the Advanced Scripting/Cipher work and Equipment: Explorer's pack into Elective #1 or #2 just for flavor since it's pretty basic.</p><p></p><p>I would split up the skills gained in the thesis. So, choose One from the list in the Thesis class and put one in the Advanced Scripting/Cipher class.</p><p></p><p>Then I'd put Arcane Recovery in the thesis class as the "capstone" of the wizard training they give you.</p><p></p><p>Headmaster Pwent - "You can cast spells and rituals and cantrips, and scribe and all that fun stuff, but until you have passed the Mental Bulwark coursework, you don't have the mental fortitude to refresh your mind for more arcane energies, and that is what makes a wizard a wizard and not just some NPC hedge-magician"</p></blockquote><p></p>
[QUOTE="Salthorae, post: 7837443, member: 1095"] [USER=6912801]@BlivetWidget[/USER] I looked back a bit more at the "Course work" picture you posted. I love it, my only real question/thought is about Arcane recovery. I feel like thematically since Arcane Recovery is one of the defining features of a 1st level Wizard, that it should be part of the last "Thesis" level classes. The last class that has a pre-req of everything else, kind of looks/feels like busywork after you've already gotten all our class features and spells and cantrips. The only thing you get out of it is a couple of skills and some equipment pieces. If you're open to suggestions on it, I would swap the Equipment: scholar's pack into the Advanced Scripting/Cipher work and Equipment: Explorer's pack into Elective #1 or #2 just for flavor since it's pretty basic. I would split up the skills gained in the thesis. So, choose One from the list in the Thesis class and put one in the Advanced Scripting/Cipher class. Then I'd put Arcane Recovery in the thesis class as the "capstone" of the wizard training they give you. Headmaster Pwent - "You can cast spells and rituals and cantrips, and scribe and all that fun stuff, but until you have passed the Mental Bulwark coursework, you don't have the mental fortitude to refresh your mind for more arcane energies, and that is what makes a wizard a wizard and not just some NPC hedge-magician" [/QUOTE]
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