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General Tabletop Discussion
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Cost of magic items you create (SOLVED!!)
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<blockquote data-quote="kreynolds" data-source="post: 209712" data-attributes="member: 2829"><p>I agree. Currency is by no means an effective defensive, nor an effective weapon against a Balor. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>This is one of the reasons that I don't have a problem allowing my players to have close or equal to the maximum wealth allowed by Table 5-1, as it is easier to plan for encounters. Also, they tend to keep a little wealth in reserve for some spending cash, and if they ever get in a pinch, well, they can just sell an item or something. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think low magic campaigns are a hassle since you have to go and muck with all the encounters to match them towards your really weak players. After all, if your players only have +1 weapons, they have no business taking on high CR monsters or high level encounters of any kind unless you first adjust them and bring said encounters down to the party's level.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 209712, member: 2829"] I agree. Currency is by no means an effective defensive, nor an effective weapon against a Balor. :D This is one of the reasons that I don't have a problem allowing my players to have close or equal to the maximum wealth allowed by Table 5-1, as it is easier to plan for encounters. Also, they tend to keep a little wealth in reserve for some spending cash, and if they ever get in a pinch, well, they can just sell an item or something. :) I think low magic campaigns are a hassle since you have to go and muck with all the encounters to match them towards your really weak players. After all, if your players only have +1 weapons, they have no business taking on high CR monsters or high level encounters of any kind unless you first adjust them and bring said encounters down to the party's level. [/QUOTE]
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