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*Pathfinder & Starfinder
Cost of mingling unmingleable spells to create magic items
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<blockquote data-quote="Marshall Gatten" data-source="post: 6267735" data-attributes="member: 6705156"><p>What do you suppose it would cost to hire a wizard/sage to research a way to use <em>permanence</em> on a zero-level spell that isn't usually compatible with <em>permanence</em>?</p><p></p><p>I'm imagining unbreakable items that have a permanent <em>mending</em> cast upon them. You smash somebody over the head with a wooden chair which flies apart on impact, only to immediately fly back together, ready for the next combat round. Or the inn serves food on unbreakable fine china. Or any of a bazillion other applications.</p><p></p><p>A similar thought I had was what I'd call "<em>Platonic Ideal Bonding</em>". In this version of the solution to unbreakable items, the thing you want made unbreakable must have an identical copy made of it. (Perhaps magically.) This copy serves as the platonic ideal for the subject. Whenever the subject breaks, it instantly reassembles it's pieces back into the condition of its platonic ideal.</p><p></p><p>To combine both ideas into a story element, I imagine a wizard who tried to develop the first method and found it to be impossible. Then he came upon the second idea and made it work. He sells this service to anybody wanting unbreakable things, but tells them that it is the first method he is using when it is actually the second. He stores the platonic ideals in a secret storage house. Why does this matter? Well, imagine this: Oh, they say the king carries an unbreakable sword and unbreakable armor? Well, if you are in on the secret, then for the right price you can buy the platonic ideals for the sword and armor (or steal them from storage), and have them on the battlefield with you. At just the right moment, you break the ideals and the kings armor and weapons fail. </p><p></p><p>But what would be the cost, in the Pathfinder milieu, of creating such a process? (Either of the two.)</p></blockquote><p></p>
[QUOTE="Marshall Gatten, post: 6267735, member: 6705156"] What do you suppose it would cost to hire a wizard/sage to research a way to use [I]permanence[/I] on a zero-level spell that isn't usually compatible with [I]permanence[/I]? I'm imagining unbreakable items that have a permanent [I]mending[/I] cast upon them. You smash somebody over the head with a wooden chair which flies apart on impact, only to immediately fly back together, ready for the next combat round. Or the inn serves food on unbreakable fine china. Or any of a bazillion other applications. A similar thought I had was what I'd call "[I]Platonic Ideal Bonding[/I]". In this version of the solution to unbreakable items, the thing you want made unbreakable must have an identical copy made of it. (Perhaps magically.) This copy serves as the platonic ideal for the subject. Whenever the subject breaks, it instantly reassembles it's pieces back into the condition of its platonic ideal. To combine both ideas into a story element, I imagine a wizard who tried to develop the first method and found it to be impossible. Then he came upon the second idea and made it work. He sells this service to anybody wanting unbreakable things, but tells them that it is the first method he is using when it is actually the second. He stores the platonic ideals in a secret storage house. Why does this matter? Well, imagine this: Oh, they say the king carries an unbreakable sword and unbreakable armor? Well, if you are in on the secret, then for the right price you can buy the platonic ideals for the sword and armor (or steal them from storage), and have them on the battlefield with you. At just the right moment, you break the ideals and the kings armor and weapons fail. But what would be the cost, in the Pathfinder milieu, of creating such a process? (Either of the two.) [/QUOTE]
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Cost of mingling unmingleable spells to create magic items
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