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Cost of Pieces of Armor, per Piece
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<blockquote data-quote="Dremmen" data-source="post: 3479280" data-attributes="member: 30977"><p>In my house rules I go into the detail on how to equip oneself with the different pieces of armor - greaves, pauldrons, helmet, etc, and how they are all treated different. It is even possible to have them of different materials. But now I am working on an equipment table to handle this and I'm pondering the best way to do it. I had thought to simply assume a weight of 1lb for a singular piece of armor other than the breast plate. Then I was going to go by the Bazaar metal costs and use the appropriate modifier. That would mean that everything starts with a base cost of 1sp. For a steel greave it would be 1 sp x 7 modifier for that metal, = 7sp. </p><p></p><p>Now I find that cheap. Also that really is just the materials - what should the modifier be for the workmanship? And that then begs the question of how about masterwork pieces?</p><p></p><p>What's everyone's suggestions? I could make it a base cost of 1gp. That would make the cost of the above greave 7gp which I find more reasonable. But still there is nothing there for the work, it is all materials. Maybe 50% mark up for workmanship? So 10gp for the greave?</p><p></p><p>Suggestions would be most welcome.</p></blockquote><p></p>
[QUOTE="Dremmen, post: 3479280, member: 30977"] In my house rules I go into the detail on how to equip oneself with the different pieces of armor - greaves, pauldrons, helmet, etc, and how they are all treated different. It is even possible to have them of different materials. But now I am working on an equipment table to handle this and I'm pondering the best way to do it. I had thought to simply assume a weight of 1lb for a singular piece of armor other than the breast plate. Then I was going to go by the Bazaar metal costs and use the appropriate modifier. That would mean that everything starts with a base cost of 1sp. For a steel greave it would be 1 sp x 7 modifier for that metal, = 7sp. Now I find that cheap. Also that really is just the materials - what should the modifier be for the workmanship? And that then begs the question of how about masterwork pieces? What's everyone's suggestions? I could make it a base cost of 1gp. That would make the cost of the above greave 7gp which I find more reasonable. But still there is nothing there for the work, it is all materials. Maybe 50% mark up for workmanship? So 10gp for the greave? Suggestions would be most welcome. [/QUOTE]
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Cost of Pieces of Armor, per Piece
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