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Cost to add +1 ability to Specific Weapon
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<blockquote data-quote="hong" data-source="post: 3426078" data-attributes="member: 537"><p>That makes no sense at all.</p><p></p><p></p><p></p><p></p><p>Well, someone's confused here.... </p><p></p><p></p><p></p><p>No, silly, I'm saying that the basic principle is "add the plusses and then add the special stuff". You are claiming that this basic principle falls down because you could apply it to the process of upgrading a +1 sword to a +1 keen sword and treat the keen bit as "special stuff". However, your claim is dumb because the keen property already has a pre-existing rule for calculating cost, and that rule says to treat it as a plus. There is no similar rule for the echoblade property, and so nothing is contradicted by treating it as "special stuff".</p><p></p><p>Further, the basic principle of "add the plusses and then add the special stuff" is recommended in MIC for all other types of plusses, whether saves, skills, stats, or whatnot. And hence the claim that it's inconsistent to apply it also to weapons (and armour) is also silly. It may not be to your taste, but it's certainly consistent.</p><p></p><p>Is that clearer?</p></blockquote><p></p>
[QUOTE="hong, post: 3426078, member: 537"] That makes no sense at all. Well, someone's confused here.... No, silly, I'm saying that the basic principle is "add the plusses and then add the special stuff". You are claiming that this basic principle falls down because you could apply it to the process of upgrading a +1 sword to a +1 keen sword and treat the keen bit as "special stuff". However, your claim is dumb because the keen property already has a pre-existing rule for calculating cost, and that rule says to treat it as a plus. There is no similar rule for the echoblade property, and so nothing is contradicted by treating it as "special stuff". Further, the basic principle of "add the plusses and then add the special stuff" is recommended in MIC for all other types of plusses, whether saves, skills, stats, or whatnot. And hence the claim that it's inconsistent to apply it also to weapons (and armour) is also silly. It may not be to your taste, but it's certainly consistent. Is that clearer? [/QUOTE]
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Cost to add +1 ability to Specific Weapon
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