Eccles
Ragged idiot in a trilby.
I posted this in another forum, and was told I ought to come back here...
Anyway - this is a talk about the City of the Spider Queen module, and I'd like to give anybody who is playing in it, or who is hoping to play in it, the opportunity to push off. My players? This applies to you!
If you never intend to play it, have played it, or are DMing it, then welcome.
Spoiler Space
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End Spoiler Space.
Right. The campaign has a timer on it. After 78 days or so, the BBEG casts a spell which raises a large army of intelligent undead to lay waste to the Dalelands.
I gave my group a bit of 'grace', but they've now hit day 90, without even reaching Vournoth's Mire (about 10 days' travel from Maermydra).
I'm in the middle of preparing an army of Revenants, who'll do the actual crushing, but still have a few problems.
1. What to do about all the high powered heroes in the Realms.
2. Which of the Giants in Maermydra would've survived, and what they'd be doing now.
3. What happens on the surface world? (I've got lots of evil spellcasters swarming to the Dales to make the most of the negative energy there, which is what Elminster's been occupied with).
4. What would the other big evil powers (Shadovar, Thayans & Zhents in the main) be doing or planning? Especially considering the Shadovar ambassador; there must've been some planning in the works!
5. How I can make this mess even more complicated with an angry red dragon with barbarian levels flying around the place looking for my heroes to kill 'em!
Anyway - this is a talk about the City of the Spider Queen module, and I'd like to give anybody who is playing in it, or who is hoping to play in it, the opportunity to push off. My players? This applies to you!
If you never intend to play it, have played it, or are DMing it, then welcome.
Spoiler Space
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
End Spoiler Space.
Right. The campaign has a timer on it. After 78 days or so, the BBEG casts a spell which raises a large army of intelligent undead to lay waste to the Dalelands.
I gave my group a bit of 'grace', but they've now hit day 90, without even reaching Vournoth's Mire (about 10 days' travel from Maermydra).
I'm in the middle of preparing an army of Revenants, who'll do the actual crushing, but still have a few problems.
1. What to do about all the high powered heroes in the Realms.
2. Which of the Giants in Maermydra would've survived, and what they'd be doing now.
3. What happens on the surface world? (I've got lots of evil spellcasters swarming to the Dales to make the most of the negative energy there, which is what Elminster's been occupied with).
4. What would the other big evil powers (Shadovar, Thayans & Zhents in the main) be doing or planning? Especially considering the Shadovar ambassador; there must've been some planning in the works!
5. How I can make this mess even more complicated with an angry red dragon with barbarian levels flying around the place looking for my heroes to kill 'em!
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