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Could a Sorcerer with a 1 Wizard dip fulfill everything unique about a wizard?
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<blockquote data-quote="auburn2" data-source="post: 8212155" data-attributes="member: 6855259"><p>I strongly disagree for the following reasons.</p><p></p><p>1. The power of the wizard is not the book, it is the schools and the spells. Things like Bladesong, portent, hypnotic gaze, sculp spells, instinctive charm, song of defense, benign transportation, grim harvest, undead thralls - these things are the wizards equivalent of sorcery points and not having them means you are not comparable to a true wizard of the same level.</p><p></p><p>2. Spell list - The wizard has the best spell list of any class. The Sorcerer is a close second, but it is still second.</p><p></p><p>3. Flexibility - A wizard can change their spells every time they long rest which makes them far more versitile and allows him to change his focus every long rest.. If my sorcerer picked a bunch of fire spells and the party has to descend into hell to fight devils, well they are in a pickle. Wizard could rest and prepare other spells instead and still be very effective. Further even if he never copied a single spell to his spell book, beyond what he gets on level up, he still generally can prepare more spells per dy than a sorcerer knows. This means the advantage on spells is clearly in the wizards favor.</p><p></p><p>4. My understanding of RAW you would need a 11th-level "dip" or the ritual caster feat to get the ability to cast like D. Instant Summonings as a ritual, less for other spells, but a 1-level dip would only give you 1st level rituals. 1st level rituals are pretty good, no doubt but it is not the same as an actual wizard.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8212155, member: 6855259"] I strongly disagree for the following reasons. 1. The power of the wizard is not the book, it is the schools and the spells. Things like Bladesong, portent, hypnotic gaze, sculp spells, instinctive charm, song of defense, benign transportation, grim harvest, undead thralls - these things are the wizards equivalent of sorcery points and not having them means you are not comparable to a true wizard of the same level. 2. Spell list - The wizard has the best spell list of any class. The Sorcerer is a close second, but it is still second. 3. Flexibility - A wizard can change their spells every time they long rest which makes them far more versitile and allows him to change his focus every long rest.. If my sorcerer picked a bunch of fire spells and the party has to descend into hell to fight devils, well they are in a pickle. Wizard could rest and prepare other spells instead and still be very effective. Further even if he never copied a single spell to his spell book, beyond what he gets on level up, he still generally can prepare more spells per dy than a sorcerer knows. This means the advantage on spells is clearly in the wizards favor. 4. My understanding of RAW you would need a 11th-level "dip" or the ritual caster feat to get the ability to cast like D. Instant Summonings as a ritual, less for other spells, but a 1-level dip would only give you 1st level rituals. 1st level rituals are pretty good, no doubt but it is not the same as an actual wizard. [/QUOTE]
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Could a Sorcerer with a 1 Wizard dip fulfill everything unique about a wizard?
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