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Could a Sorcerer with a 1 Wizard dip fulfill everything unique about a wizard?
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<blockquote data-quote="MoonSong" data-source="post: 8214359" data-attributes="member: 6689464"><p>I said there is no point to NOT be a wizard. If what you want is basically a wizard, then be a wizard. </p><p></p><p>And ritual caster for find familiar is a bad choice for a sorcerer. It is more expensive than magic initiate -because of the score minimum-, and because sorcerers derive their utility from cantrips, -and more cantrips mean more chances to have utility-. These cantrips can synergize with the sorcerer features -as they can be affected by metamagic and other sorcerer features-, rituals on the other hand don't. They can't be augmented by sorcerer features, they are an add on that rests apart. And having a sorcerer with a spellbook kinda misses the point of a sorcerer(Look magic is in my veins, I'm so magical that I need to track and keep spells exactly the same way anybody else can learn to do!). Besides how often do you need to cast Find Familiar and how often do you get one hour to cast it? Having it be a ritual makes little difference to having it once per day. </p><p></p><p>There are other ways to make it:</p><p></p><p>Sorlock: Get the best ritual casting in the game, don't miss on stats, get a solid way to contribute to combat, plus many perks, including lots and lots of metamagic. Going more slowly with spell advancement can be painful, but having way more versatility makes up for it. If going sorlock for ritual casting is a bad choice, then every other choice is worse. </p><p>Take 1 level of Bard: Want to cast rituals? at least make these rituals spells known that you can cast and modify as normal.</p><p>Be a wizard, take metamagic initiate. Metamagic initiate has no score cost, I know it is weak, but if you want a wizard with tons of metamagic, 5e doesn't have it.</p><p></p><p>But ok, that is just me.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 8214359, member: 6689464"] I said there is no point to NOT be a wizard. If what you want is basically a wizard, then be a wizard. And ritual caster for find familiar is a bad choice for a sorcerer. It is more expensive than magic initiate -because of the score minimum-, and because sorcerers derive their utility from cantrips, -and more cantrips mean more chances to have utility-. These cantrips can synergize with the sorcerer features -as they can be affected by metamagic and other sorcerer features-, rituals on the other hand don't. They can't be augmented by sorcerer features, they are an add on that rests apart. And having a sorcerer with a spellbook kinda misses the point of a sorcerer(Look magic is in my veins, I'm so magical that I need to track and keep spells exactly the same way anybody else can learn to do!). Besides how often do you need to cast Find Familiar and how often do you get one hour to cast it? Having it be a ritual makes little difference to having it once per day. There are other ways to make it: Sorlock: Get the best ritual casting in the game, don't miss on stats, get a solid way to contribute to combat, plus many perks, including lots and lots of metamagic. Going more slowly with spell advancement can be painful, but having way more versatility makes up for it. If going sorlock for ritual casting is a bad choice, then every other choice is worse. Take 1 level of Bard: Want to cast rituals? at least make these rituals spells known that you can cast and modify as normal. Be a wizard, take metamagic initiate. Metamagic initiate has no score cost, I know it is weak, but if you want a wizard with tons of metamagic, 5e doesn't have it. But ok, that is just me. [/QUOTE]
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