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Could a Sorcerer with a 1 Wizard dip fulfill everything unique about a wizard?
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<blockquote data-quote="jgsugden" data-source="post: 8220045" data-attributes="member: 2629"><p>I said nothing about Legendary Resistance. You inserted it into the discussion after the fact. Reframing an argument so that you can attempt to win it when you were initially wrong is shady. I won't diatribe through the fabricated arguments you've inserted, but will generally address them with two broad statements: 1.) Yes, I see sorcerers use powerful spells in a variety of encounters. As they can rest, and have enough spell slots to upcharge some of their lower level slots to 5th level slots, I tend to see sorcerers cast a lot of powerful spells. 2.) If a foe has Legendary Resistance, you either need to burn through it or plan to never cast a spell on them. As so many people want to cast spells, burning through legendary resistances is usually going to happen - and thus needs to be done. We often see multiple <em>third or fourth level</em> spells tossed at powerful foes to burn out those resistances (unless there is a monk present - monks tend to quickly negate that legendary resistance). </p><p>The reason I was adamant in my response is that this showed a fundamental misunderstanding of very basic mechanics that would be self evident after any reasonable amount of play where the rules were followed. Despite making that mistake, you continue to insist that you are an authority on this matter and that your opinion, which is founded on a lack of understanding, needs to be heeded. We've all made mistakes. When we do, we need to back off.</p><p></p><p>And in the end: Compare Sorlock Damage to a Sharpshooter Archer (Fighter or Ranger). You brought up a 14th level PC. The 14th level fighter in one of my parties is an Elven Eldritch Knight. I don't have his character sheet in front of me, but his baseline is about 70 damage (3 attacks at +9 for d8 + 2 (bracers) + 2 (magic bow) + 5 (dexterity) + 10 (sharpshooter)) (Elven Accuracy feat as well to make sure of those hits). On top of that he adds spells like haste and enlarge (two of his non evocation/abjurations, although he also just took the Fey Touched Feat and added Hex.., I think and has been having the bard cast haste on him for a while- not sure as he has not cast the spells yet). If you want to do ranged damage, a sorlock is one option, but it is not the most effective one.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8220045, member: 2629"] I said nothing about Legendary Resistance. You inserted it into the discussion after the fact. Reframing an argument so that you can attempt to win it when you were initially wrong is shady. I won't diatribe through the fabricated arguments you've inserted, but will generally address them with two broad statements: 1.) Yes, I see sorcerers use powerful spells in a variety of encounters. As they can rest, and have enough spell slots to upcharge some of their lower level slots to 5th level slots, I tend to see sorcerers cast a lot of powerful spells. 2.) If a foe has Legendary Resistance, you either need to burn through it or plan to never cast a spell on them. As so many people want to cast spells, burning through legendary resistances is usually going to happen - and thus needs to be done. We often see multiple [I]third or fourth level[/I] spells tossed at powerful foes to burn out those resistances (unless there is a monk present - monks tend to quickly negate that legendary resistance). The reason I was adamant in my response is that this showed a fundamental misunderstanding of very basic mechanics that would be self evident after any reasonable amount of play where the rules were followed. Despite making that mistake, you continue to insist that you are an authority on this matter and that your opinion, which is founded on a lack of understanding, needs to be heeded. We've all made mistakes. When we do, we need to back off. And in the end: Compare Sorlock Damage to a Sharpshooter Archer (Fighter or Ranger). You brought up a 14th level PC. The 14th level fighter in one of my parties is an Elven Eldritch Knight. I don't have his character sheet in front of me, but his baseline is about 70 damage (3 attacks at +9 for d8 + 2 (bracers) + 2 (magic bow) + 5 (dexterity) + 10 (sharpshooter)) (Elven Accuracy feat as well to make sure of those hits). On top of that he adds spells like haste and enlarge (two of his non evocation/abjurations, although he also just took the Fey Touched Feat and added Hex.., I think and has been having the bard cast haste on him for a while- not sure as he has not cast the spells yet). If you want to do ranged damage, a sorlock is one option, but it is not the most effective one. [/QUOTE]
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Could a Sorcerer with a 1 Wizard dip fulfill everything unique about a wizard?
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