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*Pathfinder & Starfinder
Could Mirage Arcana be used to cause someone to drown themselves?
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<blockquote data-quote="Shayuri" data-source="post: 4133682" data-attributes="member: 4936"><p>Ho there, slow down. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I said it before, I'll say it again. Illusions are great, but have things they do well, and things they don't do so well. Like Hallucinatory Terrain, it's best...it's in its element...when its being used to do fairly subtle things. And by subtle, I mean concealing hazards (hazards being landscape features <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />), changing seasons, making an old rundown keep into a magnificent palace... As with any illusion, the more overt the effect, the easier it will be to spot problems with. Does this make it, or any illusion, pointless? Course not!</p><p></p><p>You just have to understand the limits of the medium, and plan for it. A real creature's hand WILL always go through an illusory wall. So how do you cope? Well, either arrange for something to be there (ie - make a real wall that's just covered by the illusion) or arrange for there to be good reasons not to put your hand through it (thorns, snakes, flames...etc). The best illusionists will mix reality with illusion unpredictably, so the victims are never sure if THIS snake is real or not, or if that flame will really burn. </p><p></p><p>So if you make an illusion of a cold area being warm, it's a good idea to plan for that fog breath. Make the warm area misty! Like hot springs. Lots of fog around, and it has nothing to do with breath. So it won't seem peculiar (though I'd allow spot checks to notice even then...).</p></blockquote><p></p>
[QUOTE="Shayuri, post: 4133682, member: 4936"] Ho there, slow down. :) I said it before, I'll say it again. Illusions are great, but have things they do well, and things they don't do so well. Like Hallucinatory Terrain, it's best...it's in its element...when its being used to do fairly subtle things. And by subtle, I mean concealing hazards (hazards being landscape features :)), changing seasons, making an old rundown keep into a magnificent palace... As with any illusion, the more overt the effect, the easier it will be to spot problems with. Does this make it, or any illusion, pointless? Course not! You just have to understand the limits of the medium, and plan for it. A real creature's hand WILL always go through an illusory wall. So how do you cope? Well, either arrange for something to be there (ie - make a real wall that's just covered by the illusion) or arrange for there to be good reasons not to put your hand through it (thorns, snakes, flames...etc). The best illusionists will mix reality with illusion unpredictably, so the victims are never sure if THIS snake is real or not, or if that flame will really burn. So if you make an illusion of a cold area being warm, it's a good idea to plan for that fog breath. Make the warm area misty! Like hot springs. Lots of fog around, and it has nothing to do with breath. So it won't seem peculiar (though I'd allow spot checks to notice even then...). [/QUOTE]
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Could Mirage Arcana be used to cause someone to drown themselves?
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