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Could Paizo go 5e?
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<blockquote data-quote="Jester David" data-source="post: 6804218" data-attributes="member: 37579"><p>Unlikely.</p><p></p><p>There's a lot of problems. </p><p>First is the adversarial relationship between a lot of the fans. People have divided themselves into Pathfinder vs D&D, Paizo vs WotC. While the vast majority don't care, enough do. It's the sunk cost fallacy at work, much like video game consoles. People picked a side and feel the need to defend it to the point of irrationality. </p><p></p><p>There's also the desire not to change. Pathfinder arose from people liking the rule set and not wanting a new system. While the inherent warts and imperfections are beginning to show for many - as Pathfinder couldn't fix a lot of the inherent problems with the rules - many still don't want a radical change of the system. They want something that feels very similar. </p><p>D&D had six different versions of the game to pull from when designing a new system that "feels like D&D" while Paizo only has one version of Pathfinder. It'd be hard to make a new version of Pathinder that feels like Pathfinder without a lot of the 3e-isms. </p><p></p><p>And there's the paradox of rules content. Fans were accepting of Pathfinder because it let them keep using their old 3e content (for a time). Because they had so much content they hadn't used. Now Pathfinder has slowly crept up in terms of content with 3e, releasing less per year but for far more years and far fewer optional books that are easier to ignore. So the same problem exists. There's too many books, and bloat is an issue, but people are reluctant to leave the system because they've spent so much and don't want to buy it all again. </p><p>Without backwards compatibility, a Pathfinder Revised will be a hard sell. But backwards compatibility means upgrading to 5e or a 5e clone will be tricky. </p><p></p><p>Because many didn't play 4e for long, a lot of the changes and improvements of 5e are less accepted as fixes. Some of the tweaks Paizo is doing to the rules, such as their simple monster rules, seem a lot more like 4e than 5e. Pathfinder is paradoxically evolving in the same direction as 4e. The fans keep suggesting things like minions and reject bounded accuracy and classes with fewer decision points. </p><p></p><p></p><p>Now, Paizo could still do something for 5e. They could release conversions of their Adventure Paths or a Golarion setting guide with monsters and the like for 5e. But that seems like a poor business decision as it's basically competing with themselves.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6804218, member: 37579"] Unlikely. There's a lot of problems. First is the adversarial relationship between a lot of the fans. People have divided themselves into Pathfinder vs D&D, Paizo vs WotC. While the vast majority don't care, enough do. It's the sunk cost fallacy at work, much like video game consoles. People picked a side and feel the need to defend it to the point of irrationality. There's also the desire not to change. Pathfinder arose from people liking the rule set and not wanting a new system. While the inherent warts and imperfections are beginning to show for many - as Pathfinder couldn't fix a lot of the inherent problems with the rules - many still don't want a radical change of the system. They want something that feels very similar. D&D had six different versions of the game to pull from when designing a new system that "feels like D&D" while Paizo only has one version of Pathfinder. It'd be hard to make a new version of Pathinder that feels like Pathfinder without a lot of the 3e-isms. And there's the paradox of rules content. Fans were accepting of Pathfinder because it let them keep using their old 3e content (for a time). Because they had so much content they hadn't used. Now Pathfinder has slowly crept up in terms of content with 3e, releasing less per year but for far more years and far fewer optional books that are easier to ignore. So the same problem exists. There's too many books, and bloat is an issue, but people are reluctant to leave the system because they've spent so much and don't want to buy it all again. Without backwards compatibility, a Pathfinder Revised will be a hard sell. But backwards compatibility means upgrading to 5e or a 5e clone will be tricky. Because many didn't play 4e for long, a lot of the changes and improvements of 5e are less accepted as fixes. Some of the tweaks Paizo is doing to the rules, such as their simple monster rules, seem a lot more like 4e than 5e. Pathfinder is paradoxically evolving in the same direction as 4e. The fans keep suggesting things like minions and reject bounded accuracy and classes with fewer decision points. Now, Paizo could still do something for 5e. They could release conversions of their Adventure Paths or a Golarion setting guide with monsters and the like for 5e. But that seems like a poor business decision as it's basically competing with themselves. [/QUOTE]
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