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Could Pathfinder take D&D's place...
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<blockquote data-quote="gamerprinter" data-source="post: 5676457" data-attributes="member: 50895"><p>To you, perhaps, I have never used those terms in my game, not in 32 years - they are completely alien to me. I can guess what they mean, but how they specifically apply to a given character build is beyond me. Maybe 'striker' means fighter, I'm guessing, but I think 'fighter' is a much better word, and more familiar term. I can 'grok' that very easily.</p><p> </p><p>Say the word 'cleric', and I completely understand the meaning and nuance of the term - whether a cleric is a leader, striker, controller, defender, I have no idea, but a cleric is a cleric, he cast's divine spells and heals people. I don't need another term to describe what a cleric is, I know what a cleric is.</p><p> </p><p>Trying to come up with four buzz words to describe combat techniques forces us to learn new terminology. Why? Don't you know what a rogue is? Why do you need some tactical title for rogue? The rogue concept is pretty straight forward.</p><p> </p><p>In my games most PC classes can opt to do any job they desire. Sure a fighter is probably better for hitting things in direct combat, but the fighter could opt to change his battle tactics based on whim of the moment. He doesn't nor shouldn't be required to perform some fixed task - not if he doesn't want to. Maybe he wants to control the battlefield or defend the casters in the party - his job changes based on circumstance of a given encounter. By forcing my fighter to take the term 'striker' suggests that's the only thing he can do - strike. My fighters tend to be more versatile than that. You can't pigeon-hole any PC to a specific role, that's up to them to decide.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5676457, member: 50895"] To you, perhaps, I have never used those terms in my game, not in 32 years - they are completely alien to me. I can guess what they mean, but how they specifically apply to a given character build is beyond me. Maybe 'striker' means fighter, I'm guessing, but I think 'fighter' is a much better word, and more familiar term. I can 'grok' that very easily. Say the word 'cleric', and I completely understand the meaning and nuance of the term - whether a cleric is a leader, striker, controller, defender, I have no idea, but a cleric is a cleric, he cast's divine spells and heals people. I don't need another term to describe what a cleric is, I know what a cleric is. Trying to come up with four buzz words to describe combat techniques forces us to learn new terminology. Why? Don't you know what a rogue is? Why do you need some tactical title for rogue? The rogue concept is pretty straight forward. In my games most PC classes can opt to do any job they desire. Sure a fighter is probably better for hitting things in direct combat, but the fighter could opt to change his battle tactics based on whim of the moment. He doesn't nor shouldn't be required to perform some fixed task - not if he doesn't want to. Maybe he wants to control the battlefield or defend the casters in the party - his job changes based on circumstance of a given encounter. By forcing my fighter to take the term 'striker' suggests that's the only thing he can do - strike. My fighters tend to be more versatile than that. You can't pigeon-hole any PC to a specific role, that's up to them to decide. [/QUOTE]
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