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<blockquote data-quote="Pentius" data-source="post: 5680343" data-attributes="member: 6676736"><p>Who is shoving rules changes down your throat? Is someone physically assaulting you with 4e books?</p><p> </p><p>Things have changed with each edition. Why is the change to the AEDU system bad? Is it only because it has changed? Today I ran a 4e game. The Fighter fought. The cleric healed, but did not turn undead because today's adventure did not involve undead. The magic user used magic. What's your point?</p><p> </p><p>Huh, I never thought of it that way. I actually thought older version were more like M:tG. You had your spells, you could cast a certain amount per day(turn). After casting each spell you crossed it off the list(put it in the discard pile). You could get a new spell, putting in the spellbook(deck), but you'd have to wait to be able to memorize(draw) it.</p><p></p><p>Then again, I like M:tG, and don't consider it wrong to take design elements therefrom, so that's no foul on either way of doing it, for me.</p><p></p><p>There was a certain honor to being the guy that played the party cleric, but if no one was willing to, ime, usually someone would get pressured into it, which is the downside. Buying drinks for the guys that save your hide is always smart gaming, though. </p><p></p><p>As for role names, eh, I'm not gonna say they couldn't be better, but the important part was just that they didn't use Tank, DPS, Healer. I mean, a vast array of people still took it that way, but it's important, in my opinion, to recognize the difference between playing a Fighter and playing a Tank(if you take all the hits as a Fighter, you die) or a Warlord and a Healer(a Leader just isn't going to be able to keep everyone's health topped off in a decent battle).</p><p> </p><p> Robbed? That's a nice, hyperbolic choice of words. I don't think that is terribly realistic. If you stop to catch your breath, do you know it is coming back in exactly 12 seconds? No, you know you'll be able to use it again, probably soon, but not to the second. Recharging on a roll of X+ on a d6 mirrors that well enough.</p><p></p><p> </p><p>If I were trying to force you to bow before the Holy Awesome Fourth Coming of D&D, then yeah, this would be in vain. Luckily, I have no such lofty goal, and am in fact just putzing around ENworld. </p><p>You mean adorable?</p><p></p><p><img src="http://www.sushiesque.com/adorablog/images/honey_badger_baby_w_6907289.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Pentius, post: 5680343, member: 6676736"] Who is shoving rules changes down your throat? Is someone physically assaulting you with 4e books? Things have changed with each edition. Why is the change to the AEDU system bad? Is it only because it has changed? Today I ran a 4e game. The Fighter fought. The cleric healed, but did not turn undead because today's adventure did not involve undead. The magic user used magic. What's your point? Huh, I never thought of it that way. I actually thought older version were more like M:tG. You had your spells, you could cast a certain amount per day(turn). After casting each spell you crossed it off the list(put it in the discard pile). You could get a new spell, putting in the spellbook(deck), but you'd have to wait to be able to memorize(draw) it. Then again, I like M:tG, and don't consider it wrong to take design elements therefrom, so that's no foul on either way of doing it, for me. There was a certain honor to being the guy that played the party cleric, but if no one was willing to, ime, usually someone would get pressured into it, which is the downside. Buying drinks for the guys that save your hide is always smart gaming, though. As for role names, eh, I'm not gonna say they couldn't be better, but the important part was just that they didn't use Tank, DPS, Healer. I mean, a vast array of people still took it that way, but it's important, in my opinion, to recognize the difference between playing a Fighter and playing a Tank(if you take all the hits as a Fighter, you die) or a Warlord and a Healer(a Leader just isn't going to be able to keep everyone's health topped off in a decent battle). Robbed? That's a nice, hyperbolic choice of words. I don't think that is terribly realistic. If you stop to catch your breath, do you know it is coming back in exactly 12 seconds? No, you know you'll be able to use it again, probably soon, but not to the second. Recharging on a roll of X+ on a d6 mirrors that well enough. If I were trying to force you to bow before the Holy Awesome Fourth Coming of D&D, then yeah, this would be in vain. Luckily, I have no such lofty goal, and am in fact just putzing around ENworld. You mean adorable? [IMG]http://www.sushiesque.com/adorablog/images/honey_badger_baby_w_6907289.jpg[/IMG] [/QUOTE]
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