Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Could Pathfinder take D&D's place...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pentius" data-source="post: 5680740" data-attributes="member: 6676736"><p>Those are two very different things. Not to mention that there was boatloads of 3.x material, even just first party, which makes me skeptical that you had really used it all so thoroughly that you couldn't keep playing without new stuff.</p><p> </p><p>That sounds like distinctly a problem with the store, not the edition. Every game has jerks. </p><p> </p><p> So, does that mean I could get Pathfinder shoved down my throat? [/snark]</p><p></p><p>Actually, the Fighter in my group is an Essentials Knight, so he does "basic fight", assuming by that you mean he uses basic attacks. Using a different mechanical system to represent combat doesn't make it not fighting, though. Just like in 2e, when they switched to ThAC0 instead of attack tables, Fighters were still fighting. Or in 3e, where they switched to BAB and High Ac being better, Fighters were still fighting. Each edition had somewhat different ways of determining success when the Fighter ran up and rang an orc's bell with his warhammer, but the end result is always fighting.</p><p>I thought people played wizards because they were interested in their wizard character concepts. Huh.</p><p></p><p> I really don't like this argument. Everyone works on a similar underlying mechanical framework in 4e. So what? My group's fighter isn't the guy that inscribes spells in a book for later use. My group's Wizard isn't running at the enemy with a warhammer. In 3e, everyone got HP, and AC, and save bonuses, and standard/move/minor actions on their turn. They also got their abilities largely via class features. Did this make them the same? No. The Ranger and the Sorcerer both got spells, did this make them the same? No.</p><p></p><p></p><p>More like wizard battle might take a couple weeks if a turn were a day. But the comparison was that spells were refreshed in a set amount of time. It doesn't so much matter what length of time.</p><p></p><p>I don't know. The planeswalkers always bored me, to be honest. I enjoyed the card game as a card game. I also enjoyed the artwork, and once I looked into it at all, the settings.</p><p></p><p>Yeah, that part always sucked.</p><p> </p><p>The colors are pretty much spell schools, just not the D&D ones. Each color specializes in different effects and approaches. For what it's worth, you may have felt more like a wizard if you played Blue. Red is really about creatures and damage spells. Blue is where you start getting your metamagic/enchantment/abjuration stuff in.</p><p> </p><p>That does suck, but that isn't really a problem of exception based design(everything breaks the rules). That kind of game comes up when different deck concepts(or classes, or builds) wildly outshine others, which is something wizards tried to reduce in 4e.</p><p> </p><p>Boo for a bad economy, but since TTPRGs aren't going away either way, yay for TTRPGs!</p></blockquote><p></p>
[QUOTE="Pentius, post: 5680740, member: 6676736"] Those are two very different things. Not to mention that there was boatloads of 3.x material, even just first party, which makes me skeptical that you had really used it all so thoroughly that you couldn't keep playing without new stuff. That sounds like distinctly a problem with the store, not the edition. Every game has jerks. So, does that mean I could get Pathfinder shoved down my throat? [/snark] Actually, the Fighter in my group is an Essentials Knight, so he does "basic fight", assuming by that you mean he uses basic attacks. Using a different mechanical system to represent combat doesn't make it not fighting, though. Just like in 2e, when they switched to ThAC0 instead of attack tables, Fighters were still fighting. Or in 3e, where they switched to BAB and High Ac being better, Fighters were still fighting. Each edition had somewhat different ways of determining success when the Fighter ran up and rang an orc's bell with his warhammer, but the end result is always fighting. I thought people played wizards because they were interested in their wizard character concepts. Huh. I really don't like this argument. Everyone works on a similar underlying mechanical framework in 4e. So what? My group's fighter isn't the guy that inscribes spells in a book for later use. My group's Wizard isn't running at the enemy with a warhammer. In 3e, everyone got HP, and AC, and save bonuses, and standard/move/minor actions on their turn. They also got their abilities largely via class features. Did this make them the same? No. The Ranger and the Sorcerer both got spells, did this make them the same? No. More like wizard battle might take a couple weeks if a turn were a day. But the comparison was that spells were refreshed in a set amount of time. It doesn't so much matter what length of time. I don't know. The planeswalkers always bored me, to be honest. I enjoyed the card game as a card game. I also enjoyed the artwork, and once I looked into it at all, the settings. Yeah, that part always sucked. The colors are pretty much spell schools, just not the D&D ones. Each color specializes in different effects and approaches. For what it's worth, you may have felt more like a wizard if you played Blue. Red is really about creatures and damage spells. Blue is where you start getting your metamagic/enchantment/abjuration stuff in. That does suck, but that isn't really a problem of exception based design(everything breaks the rules). That kind of game comes up when different deck concepts(or classes, or builds) wildly outshine others, which is something wizards tried to reduce in 4e. Boo for a bad economy, but since TTPRGs aren't going away either way, yay for TTRPGs! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Could Pathfinder take D&D's place...
Top