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Could the D20/OGL end up hurting WoTC?
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<blockquote data-quote="mearls" data-source="post: 1949100" data-attributes="member: 697"><p>First of all, D&D has never enjoyed a captive audience. There's always been other games that people can choose from.</p><p></p><p>That said, none of your argument makes any sense. In the real world, people simply don't operate that way. RPGs are not a necessity. There are no binary choices here - if a gamer buys product X, that doesn't mean he will never buy product Y. RPG products are pure luxuries.</p><p></p><p>If we applied this logic to other forms of entertainment - books, movies, DVDs, it falls apart. Only a lunatic would say that everyone who went to see The Incredibles will never see any of the other movies that were playing at the theater that night. The same thing applies to DVDs, books, whatever. What is so magical about RPGs? I'm honestly curious.</p><p></p><p>Besides - let's say there is competition. I'm curious why those factors I listed are irrelevent. Does that mean that promotion, advertising, quality design, color interiors, high-quality artwork, and so forth have no bearing on a book's sales? How could a d20 publisher ever compete with WotC?</p><p></p><p>By your logic, every sale that goes to WotC is one lost to d20 companies. Given all those factors in WotC's favor, and only a fool would label them irrelevent, how can a d20 company ever hope to draw someone away from WotC? Given that d20 companies have lower quality artwork, softcovers, black and white interiors, and lower quality design (poorer paid writers, no full-time editors, no developers), why would anyone buy a d20 book? From what you seem to think, someone who buys a d20 book also decides to NOT buy a WotC one. Surely that works in both directions.</p><p></p><p></p><p></p><p>If you want to set up a competition between publishers, and keep score or whatever in your head, go ahead. Whatever makes you happy.</p></blockquote><p></p>
[QUOTE="mearls, post: 1949100, member: 697"] First of all, D&D has never enjoyed a captive audience. There's always been other games that people can choose from. That said, none of your argument makes any sense. In the real world, people simply don't operate that way. RPGs are not a necessity. There are no binary choices here - if a gamer buys product X, that doesn't mean he will never buy product Y. RPG products are pure luxuries. If we applied this logic to other forms of entertainment - books, movies, DVDs, it falls apart. Only a lunatic would say that everyone who went to see The Incredibles will never see any of the other movies that were playing at the theater that night. The same thing applies to DVDs, books, whatever. What is so magical about RPGs? I'm honestly curious. Besides - let's say there is competition. I'm curious why those factors I listed are irrelevent. Does that mean that promotion, advertising, quality design, color interiors, high-quality artwork, and so forth have no bearing on a book's sales? How could a d20 publisher ever compete with WotC? By your logic, every sale that goes to WotC is one lost to d20 companies. Given all those factors in WotC's favor, and only a fool would label them irrelevent, how can a d20 company ever hope to draw someone away from WotC? Given that d20 companies have lower quality artwork, softcovers, black and white interiors, and lower quality design (poorer paid writers, no full-time editors, no developers), why would anyone buy a d20 book? From what you seem to think, someone who buys a d20 book also decides to NOT buy a WotC one. Surely that works in both directions. If you want to set up a competition between publishers, and keep score or whatever in your head, go ahead. Whatever makes you happy. [/QUOTE]
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Could the D20/OGL end up hurting WoTC?
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