Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
could the group survive?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dizzie_Parallax" data-source="post: 5369350" data-attributes="member: 97642"><p>so Im going through ideas for my campaign and i had one idea where a magic shop in one of the cities has a demilich hiding in its cluttered shelves, completly unknown by anyone. shortly after the party walks into the shop, the doors seal and one by one people start dying until all 8 uses of its trap the soul are used and then the doors are re-opened. because i plan for there to be more than 8 people in the shop(counting the 4 pcs the and the shopkeep) i dont really think more than one of them will die. but is this fair? I mean i dont plan on doin this until the party is strong enough to deal with a CR 29 enemy but still...</p><p></p><p>do you think this is unfair? Im not trying to purposely kill everyone, i just want them to have challenging encounters. It will be possible for them to figure out whats going on (i.e the gleaming from the demilich's soul gems if they can pass the spot check, or similar skill checks) </p><p></p><p>what do you guys think?</p><p></p><p>Also complete side note, you think it would be hard to make a mike myers esque character?</p></blockquote><p></p>
[QUOTE="Dizzie_Parallax, post: 5369350, member: 97642"] so Im going through ideas for my campaign and i had one idea where a magic shop in one of the cities has a demilich hiding in its cluttered shelves, completly unknown by anyone. shortly after the party walks into the shop, the doors seal and one by one people start dying until all 8 uses of its trap the soul are used and then the doors are re-opened. because i plan for there to be more than 8 people in the shop(counting the 4 pcs the and the shopkeep) i dont really think more than one of them will die. but is this fair? I mean i dont plan on doin this until the party is strong enough to deal with a CR 29 enemy but still... do you think this is unfair? Im not trying to purposely kill everyone, i just want them to have challenging encounters. It will be possible for them to figure out whats going on (i.e the gleaming from the demilich's soul gems if they can pass the spot check, or similar skill checks) what do you guys think? Also complete side note, you think it would be hard to make a mike myers esque character? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
could the group survive?
Top