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General Tabletop Discussion
*Dungeons & Dragons
Could the Revised/Variant Ranger be released by the end of the year?
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<blockquote data-quote="UngeheuerLich" data-source="post: 7294303" data-attributes="member: 59057"><p>The PHB ranger is a powerful class. A good selection of spells helps you solve most problems.</p><p>Yes, he is a bit too limited in his spell choises and his subclass features are more problematic than the base class.</p><p></p><p>Take the monster hunter from xanathar's guide and you have a perfectly viable ranger.</p><p>So what could you do yourself:</p><p>- favoured enemy grants you hunter's mark as a spell on 2nd level that you can cast without spell slots on favoured enemies (shadow sorcerer darkness also comes with a short delay)</p><p>- nature sense</p><p>automatically cast's hunter's mark on one creature you sense.</p><p>So if you have a sense what you are searching for, you can make good use of that ability.</p><p>- favoured terrain:</p><p>Quite ok actually since it grants you expertise on perception and survival in your favoured terrain.</p><p>There is a problem of general knowledge checks are bad since often you don't have proficiency in nature.</p><p>So I would grant you at least half proficiency rounded up on knowledge checks.</p><p>And you would be able to use downtime to adapt to a new terrain.</p><p></p><p>Hunter would have the following modification:</p><p></p><p>Level 11 whirlwind attack:</p><p>You use the attack action to...</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7294303, member: 59057"] The PHB ranger is a powerful class. A good selection of spells helps you solve most problems. Yes, he is a bit too limited in his spell choises and his subclass features are more problematic than the base class. Take the monster hunter from xanathar's guide and you have a perfectly viable ranger. So what could you do yourself: - favoured enemy grants you hunter's mark as a spell on 2nd level that you can cast without spell slots on favoured enemies (shadow sorcerer darkness also comes with a short delay) - nature sense automatically cast's hunter's mark on one creature you sense. So if you have a sense what you are searching for, you can make good use of that ability. - favoured terrain: Quite ok actually since it grants you expertise on perception and survival in your favoured terrain. There is a problem of general knowledge checks are bad since often you don't have proficiency in nature. So I would grant you at least half proficiency rounded up on knowledge checks. And you would be able to use downtime to adapt to a new terrain. Hunter would have the following modification: Level 11 whirlwind attack: You use the attack action to... [/QUOTE]
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Could the Revised/Variant Ranger be released by the end of the year?
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