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Could this be the future format of 4th Edition D&D?
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<blockquote data-quote="Dykstrav" data-source="post: 3306372" data-attributes="member: 40522"><p>Seems like a step backwards to me. Didn't modern roleplaying games evolve out of wargames, which are essentially abstracted board games?</p><p></p><p>The fact of the matter is roleplaying games aren't everyone's cup of tea. I don't thing RPGs will ever be as mainstream as movies or video games, no matter how much you simplify them or tone down the options (which is exactly what you do when you simplify the game). I'm not trying to be elitist, but RPGs definitely cater to the 'smarter than the average bear' market. People who prefer an RPG over a board game or video game desire the freedom and control that they get, which is precisely what you'd lose by stripping the game down into a board game format.</p><p></p><p>Seems to me that this format would try to make RPGs sell better by making them into a variant style of board game instead of a RPG, while trying to keep the old players on board through the strength of the brand. I wouldn't be interested in buying a 4E marketed this way, and I suspect there are alot of people out there who wouldn't either. Then you'd get a White Wolf situation like they have with the new World of Darkness...</p><p></p><p>Now on the other hand, I'd be interested in buying a boxed set that was sold essentially as a "dungeon kit" that contained an adventure, including the battle maps/dungeon tiles and the miniatures that go with it. I could see the <em>Sunless Citadel</em> of the <em>Forge of Fury</em> selling well this way. Maybe even an <em>Undermountain</em> series with expansions released twice a year or so.</p></blockquote><p></p>
[QUOTE="Dykstrav, post: 3306372, member: 40522"] Seems like a step backwards to me. Didn't modern roleplaying games evolve out of wargames, which are essentially abstracted board games? The fact of the matter is roleplaying games aren't everyone's cup of tea. I don't thing RPGs will ever be as mainstream as movies or video games, no matter how much you simplify them or tone down the options (which is exactly what you do when you simplify the game). I'm not trying to be elitist, but RPGs definitely cater to the 'smarter than the average bear' market. People who prefer an RPG over a board game or video game desire the freedom and control that they get, which is precisely what you'd lose by stripping the game down into a board game format. Seems to me that this format would try to make RPGs sell better by making them into a variant style of board game instead of a RPG, while trying to keep the old players on board through the strength of the brand. I wouldn't be interested in buying a 4E marketed this way, and I suspect there are alot of people out there who wouldn't either. Then you'd get a White Wolf situation like they have with the new World of Darkness... Now on the other hand, I'd be interested in buying a boxed set that was sold essentially as a "dungeon kit" that contained an adventure, including the battle maps/dungeon tiles and the miniatures that go with it. I could see the [I]Sunless Citadel[/I] of the [I]Forge of Fury[/I] selling well this way. Maybe even an [I]Undermountain[/I] series with expansions released twice a year or so. [/QUOTE]
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Could this be the future format of 4th Edition D&D?
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