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Could this be the future format of 4th Edition D&D?
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<blockquote data-quote="Imaro" data-source="post: 3307552" data-attributes="member: 48965"><p>Just wanted to chime in with my two cents. I like this idea and agree with alot of UK's points. </p><p></p><p>1.) If 4th edition isn't significantly different from 3.x I think all that will happen is the market will fragment even more than it has now. We have people who still play earlier editions, we have people who play simpler variants(true20,castles and crusades), we have people that stayed with 3.0 and we have those who play 3.5. Personally for me 3.5 has reached a point where running it is not fun for me anymore, in a simple word too much minutae. Now I know people will say just take out what you don't want. And to that I respond with this. Why pay $90 to strip a system down when I can buy a simpler system C&C($40 total) or True20(&34.95 total). In my mind WotC needs to start with a simpler system and allow all those who love the complexity to buy "advanced rulebooks" or something to add it in. Games are suppose to be fun, and I'm sorry but for most non(hardcore) gamers the type of memorization, reading, etc. that 3.x requires in its current form isn't fun. So yes I agree with simpler rules.</p><p></p><p>2.) As far as a board, minis and cards...I think that it's cool. Visuals are what D&D lacks. This will make it easier to advertise and explain, plus people like fiddly bits, right? So why does this theory relate to feats, class abilities, races etc. but not to physical components. I think the fact that the D&D minis sell as well as they do says something. Even now Mini's are strongly suggested in the rulebooks, to the point that alot of new players and DM's assume they are necessary, so how would this be any different. Some would confine their games to the board, others will use their imagination to branch out.</p><p></p><p>4.) This is just something I wonder. If D&D isn't significantly different from 3.x how many people will even consider purchasing it. I will say this I bought a nice bit of books when 3.0 came out and, reluctantly, jumped on the 3.5 bandwagon. I have over twenty something books for 3.5 now and purchase irregularly if at all now. Why? because I feel I have nearly everything I need for a complete game, and anything else I want can wait until 4.0 is released or announced and 3.5 starts selling for cheap. My point is I will probably be bowing out of purchasing anything for 4.0 since I don't think it likely to do anything my d20 variants or D&D rulebooks don't already do. This is the first idea I've seen thats original and might be good enough to pull in new blood. I think this will definitely become an important factor when 3.x finally does end, as I think alot of players will be content with what they've purchased and new players will be needed.</p></blockquote><p></p>
[QUOTE="Imaro, post: 3307552, member: 48965"] Just wanted to chime in with my two cents. I like this idea and agree with alot of UK's points. 1.) If 4th edition isn't significantly different from 3.x I think all that will happen is the market will fragment even more than it has now. We have people who still play earlier editions, we have people who play simpler variants(true20,castles and crusades), we have people that stayed with 3.0 and we have those who play 3.5. Personally for me 3.5 has reached a point where running it is not fun for me anymore, in a simple word too much minutae. Now I know people will say just take out what you don't want. And to that I respond with this. Why pay $90 to strip a system down when I can buy a simpler system C&C($40 total) or True20(&34.95 total). In my mind WotC needs to start with a simpler system and allow all those who love the complexity to buy "advanced rulebooks" or something to add it in. Games are suppose to be fun, and I'm sorry but for most non(hardcore) gamers the type of memorization, reading, etc. that 3.x requires in its current form isn't fun. So yes I agree with simpler rules. 2.) As far as a board, minis and cards...I think that it's cool. Visuals are what D&D lacks. This will make it easier to advertise and explain, plus people like fiddly bits, right? So why does this theory relate to feats, class abilities, races etc. but not to physical components. I think the fact that the D&D minis sell as well as they do says something. Even now Mini's are strongly suggested in the rulebooks, to the point that alot of new players and DM's assume they are necessary, so how would this be any different. Some would confine their games to the board, others will use their imagination to branch out. 4.) This is just something I wonder. If D&D isn't significantly different from 3.x how many people will even consider purchasing it. I will say this I bought a nice bit of books when 3.0 came out and, reluctantly, jumped on the 3.5 bandwagon. I have over twenty something books for 3.5 now and purchase irregularly if at all now. Why? because I feel I have nearly everything I need for a complete game, and anything else I want can wait until 4.0 is released or announced and 3.5 starts selling for cheap. My point is I will probably be bowing out of purchasing anything for 4.0 since I don't think it likely to do anything my d20 variants or D&D rulebooks don't already do. This is the first idea I've seen thats original and might be good enough to pull in new blood. I think this will definitely become an important factor when 3.x finally does end, as I think alot of players will be content with what they've purchased and new players will be needed. [/QUOTE]
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Could this be the future format of 4th Edition D&D?
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