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Could this be the future format of 4th Edition D&D?
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<blockquote data-quote="Upper_Krust" data-source="post: 3314387" data-attributes="member: 326"><p>Hey Numion! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I think you could still have character sheets in the game I propose, but I don't think they need to be a standard fundamental of the game.</p><p></p><p></p><p></p><p>The way to get round this is by having much simpler rules. Instead of a 10th-level character having 90 hit points they might only have 15, instead of a 15th-level character having 50 spells per day they might have 10 (one problem of 3.5 is the obsoletion of lower level spells the higher you progress), instead of a 20th-level character having 40 magic items they may only have 10.</p><p></p><p></p><p></p><p>I disagree. I think you can still have a massive scope for customization, but I'd rather have 50 great spells than 500 spells which are variants of others, I'd rather have 10 weapon cards that do something completely different than 100 cards for a +1 version of every weapon on the PHB weapon table, then another 100 for +2, +3 etc.</p><p></p><p>Intelligent and imaginative variety trumps any amount of lazy design.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3314387, member: 326"] Hey Numion! :) I think you could still have character sheets in the game I propose, but I don't think they need to be a standard fundamental of the game. The way to get round this is by having much simpler rules. Instead of a 10th-level character having 90 hit points they might only have 15, instead of a 15th-level character having 50 spells per day they might have 10 (one problem of 3.5 is the obsoletion of lower level spells the higher you progress), instead of a 20th-level character having 40 magic items they may only have 10. I disagree. I think you can still have a massive scope for customization, but I'd rather have 50 great spells than 500 spells which are variants of others, I'd rather have 10 weapon cards that do something completely different than 100 cards for a +1 version of every weapon on the PHB weapon table, then another 100 for +2, +3 etc. Intelligent and imaginative variety trumps any amount of lazy design. [/QUOTE]
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Could this be the future format of 4th Edition D&D?
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