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Could this be the future format of 4th Edition D&D?
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<blockquote data-quote="Roman" data-source="post: 3316819" data-attributes="member: 1845"><p>Not too badly at least <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I don't have time today for a lengthy discussion, so I will only touch on some topics.</p><p></p><p></p><p></p><p>No. The first point highlights my dislike of bundling miniatures, boards and cards with a D&D game, meaning that if you buy the game you automatically pay for them too even if you don't want to use them. The second point deals with my dislike of actually being required to use miniatures, boards and cards by the rules. Furthermore, that post showed just a small sample of my dislikes, which include other issues, such as the proposed major simplification of the rules (I like the current level of complexity), the fact that I would be forced to rebuy (in reality, of course, I would not buy this at all, as is apparent from my post) the same set of rules so as to enable each module to be a standalone product, etcetera. In any case, since my personal reasons for disliking the proposal are less relevant at this point than the commercial aspects and because I have limited amount of time, I will move to them instead. </p><p></p><p> </p><p></p><p>Well that too, but it was more a response to your presumption that the game would be commercially successful, whereas I think that it would be a commercial flop (it may make a some profit but nowhere near as much as a normal PnP edition of D&D) and tarnish the D&D brand among many RPG players as they would moved away from the game in droves. </p><p></p><p> </p><p></p><p>That is a bit difficult to judge. So far, the sales appear to be good and whether the creative minds at WotC come up with new stuff or not is difficult to tell. At the point they do, they may switch to the 4th edition, or 3.75 edition or something similar. </p><p></p><p></p><p></p><p>The core rulebooks, however, are the primary drivers of profit in D&D. Also, I don't see why later books would sell badly. </p><p></p><p> </p><p></p><p>That is really not an issue. 4E books also would not contain rehashed material - they would make use of the newly introduced mechanics to deal with the same topics as 3E and 3.5E books but in a different manner. </p><p></p><p></p><p></p><p>This is no different from other edition transitions, though, and the fact that other books deal with the same topics but with mechanics tied in to 4E will make people buy them. </p><p></p><p> </p><p></p><p>Well, look at the transition from 2E to 3E or even the transition from 3E to 3.5E.</p></blockquote><p>Not exactly. My proposal is to keep 3.5 on sale, but at the same time create a more user friendly game we can sell to the mainstream.[/quote] </p><p></p><p>That's not what your initial post said. There, you mention wanting to make the 4th edition of D&D in the form of the system you decribe. </p><p></p><p> </p><p></p><p>Any new edition will drive away some players, but a one which departs radically from the popular conception of RPGs will do so to a much larger degree. </p><p></p><p> </p><p></p><p>Only 3.64% of the respondents want to see D&D evolve in this direction. 73.33% don't like the idea for any kind of game. </p><p></p><p> </p><p></p><p>Maybe, but an important one in marketing terms. You cannot really have it both ways. If you market the game as a board game, which is the entire point of your proposal to entice new players, you will create the perception that it is a board game. </p><p> </p><p> </p><p></p><p>Carry on releasing books for the 3.5E and when they run out of ideas and/or the books stop selling well, WotC should release the next PnP Edition of the game, where it will further improve on the current crop of rules and thus create a perceived need for a new edition. Standard plan, really - and it will very likely work. </p><p></p><p></p><p></p><p>See my previous points.</p><p>[/QUOTE]</p>
[QUOTE="Roman, post: 3316819, member: 1845"] Not too badly at least ;) I don't have time today for a lengthy discussion, so I will only touch on some topics. No. The first point highlights my dislike of bundling miniatures, boards and cards with a D&D game, meaning that if you buy the game you automatically pay for them too even if you don't want to use them. The second point deals with my dislike of actually being required to use miniatures, boards and cards by the rules. Furthermore, that post showed just a small sample of my dislikes, which include other issues, such as the proposed major simplification of the rules (I like the current level of complexity), the fact that I would be forced to rebuy (in reality, of course, I would not buy this at all, as is apparent from my post) the same set of rules so as to enable each module to be a standalone product, etcetera. In any case, since my personal reasons for disliking the proposal are less relevant at this point than the commercial aspects and because I have limited amount of time, I will move to them instead. Well that too, but it was more a response to your presumption that the game would be commercially successful, whereas I think that it would be a commercial flop (it may make a some profit but nowhere near as much as a normal PnP edition of D&D) and tarnish the D&D brand among many RPG players as they would moved away from the game in droves. That is a bit difficult to judge. So far, the sales appear to be good and whether the creative minds at WotC come up with new stuff or not is difficult to tell. At the point they do, they may switch to the 4th edition, or 3.75 edition or something similar. The core rulebooks, however, are the primary drivers of profit in D&D. Also, I don't see why later books would sell badly. That is really not an issue. 4E books also would not contain rehashed material - they would make use of the newly introduced mechanics to deal with the same topics as 3E and 3.5E books but in a different manner. This is no different from other edition transitions, though, and the fact that other books deal with the same topics but with mechanics tied in to 4E will make people buy them. Well, look at the transition from 2E to 3E or even the transition from 3E to 3.5E. [/quote]Not exactly. My proposal is to keep 3.5 on sale, but at the same time create a more user friendly game we can sell to the mainstream.[/quote] That's not what your initial post said. There, you mention wanting to make the 4th edition of D&D in the form of the system you decribe. Any new edition will drive away some players, but a one which departs radically from the popular conception of RPGs will do so to a much larger degree. Only 3.64% of the respondents want to see D&D evolve in this direction. 73.33% don't like the idea for any kind of game. Maybe, but an important one in marketing terms. You cannot really have it both ways. If you market the game as a board game, which is the entire point of your proposal to entice new players, you will create the perception that it is a board game. Carry on releasing books for the 3.5E and when they run out of ideas and/or the books stop selling well, WotC should release the next PnP Edition of the game, where it will further improve on the current crop of rules and thus create a perceived need for a new edition. Standard plan, really - and it will very likely work. See my previous points. [/QUOTE]
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Could this be the future format of 4th Edition D&D?
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