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Could this mutiny have been handled better?
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<blockquote data-quote="DrJawaPhD" data-source="post: 9683431" data-attributes="member: 7044770"><p>Were you sad and uncomfortable because you as a real-life player weren't ok with torture / execution being included in the game? Or was it more your character was forced to be involved in something he was not ok with? Both are completely valid reasons to be uncomfortable, but the path forward is completely different</p><p></p><p>If you as a player were not ok with the content, that's a discussion you would need to have with the DM on what types of content are allowed in the game - ideally about 6 months ago when you first started, but better late than never! Just be prepared that the choice could come down to you either leaving the group or accepting some discomfort to continue playing. It's worth a discussion though because you never know, sometimes things just escalate faster than the DM intended</p><p></p><p>If the problem is that your character was not ok with the decisions of the group, that's a discussion to have with your fellow players, but be prepared that often times you just aren't going to get your way in DnD, and that often times you have to stretch realism for in-game explanations of why your character keeps following these other idiots around. I was constantly in similar situations during my latest 3-year campaign that I played in, where I was a Lawful Good paladin in a party of mostly Chaotic Stupid characters. In my mind, as long as my character tried (and failed) to convince the others to do the right thing and didn't personally participate in commiting evil acts then his hands were clean. Many times I was actually able to steer the party towards stealing over murder, towards murdering evildoers (who have better loot!) over innocents, or even doing the right thing but only because the rewards might be better. For me it has always worked for my character to just look the other way when necessary and try to steer others towards the actions he would like to see them take, because if I'm waiting for a DnD group of 100% like-minded players then that's likely a REALLY long wait.</p></blockquote><p></p>
[QUOTE="DrJawaPhD, post: 9683431, member: 7044770"] Were you sad and uncomfortable because you as a real-life player weren't ok with torture / execution being included in the game? Or was it more your character was forced to be involved in something he was not ok with? Both are completely valid reasons to be uncomfortable, but the path forward is completely different If you as a player were not ok with the content, that's a discussion you would need to have with the DM on what types of content are allowed in the game - ideally about 6 months ago when you first started, but better late than never! Just be prepared that the choice could come down to you either leaving the group or accepting some discomfort to continue playing. It's worth a discussion though because you never know, sometimes things just escalate faster than the DM intended If the problem is that your character was not ok with the decisions of the group, that's a discussion to have with your fellow players, but be prepared that often times you just aren't going to get your way in DnD, and that often times you have to stretch realism for in-game explanations of why your character keeps following these other idiots around. I was constantly in similar situations during my latest 3-year campaign that I played in, where I was a Lawful Good paladin in a party of mostly Chaotic Stupid characters. In my mind, as long as my character tried (and failed) to convince the others to do the right thing and didn't personally participate in commiting evil acts then his hands were clean. Many times I was actually able to steer the party towards stealing over murder, towards murdering evildoers (who have better loot!) over innocents, or even doing the right thing but only because the rewards might be better. For me it has always worked for my character to just look the other way when necessary and try to steer others towards the actions he would like to see them take, because if I'm waiting for a DnD group of 100% like-minded players then that's likely a REALLY long wait. [/QUOTE]
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Could this mutiny have been handled better?
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