Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
could use some help pricing an item
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greenfield" data-source="post: 7211410" data-attributes="member: 6669384"><p>I seem to recall that "unlimited uses" wondrous items have a cost multiplier that may come into play (though I can't seem to find it in my PDF of the DMG). I'd apply that and then come up with a discount for the delay.</p><p></p><p>Okay, found it.</p><p></p><p>DMG Page 285, Table 7-33</p><p></p><p>If an item is continuous or unlimited uses, not charged, determine cost as if it had 100 charges. If it has a daily limit, determine it as if it had 50 charges.</p><p></p><p>Charges per day says to divide by (five divided by charges per day). So price / (5 / 100 ). Translation, price times 20, because dividing by 1/20th is the same as multiplying by 20. (As opposed to dividing <em>into</em> 20ths.)</p><p></p><p>So let's run some numbers... Spell level 3 times caster level 8 = 24, times 1800 = 43,200, times 20 is 864,000. Divide by 3.5 (average delay on a D6) and get 246,857 and some change.</p><p></p><p>Seems like way too much. Or not.</p><p></p><p>Too much to hand out as a PC treasure item. Too much for any town, most cities and pretty much all ship captains to afford.</p><p></p><p>As a hard-to-break siege or defense weapon though... One such well placed weapon could decimate an army, or clear a quarter mile of city walls of defenders. </p><p></p><p>So after much work, we get an unworkable answer, if we go straight by the book.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7211410, member: 6669384"] I seem to recall that "unlimited uses" wondrous items have a cost multiplier that may come into play (though I can't seem to find it in my PDF of the DMG). I'd apply that and then come up with a discount for the delay. Okay, found it. DMG Page 285, Table 7-33 If an item is continuous or unlimited uses, not charged, determine cost as if it had 100 charges. If it has a daily limit, determine it as if it had 50 charges. Charges per day says to divide by (five divided by charges per day). So price / (5 / 100 ). Translation, price times 20, because dividing by 1/20th is the same as multiplying by 20. (As opposed to dividing [I]into[/I] 20ths.) So let's run some numbers... Spell level 3 times caster level 8 = 24, times 1800 = 43,200, times 20 is 864,000. Divide by 3.5 (average delay on a D6) and get 246,857 and some change. Seems like way too much. Or not. Too much to hand out as a PC treasure item. Too much for any town, most cities and pretty much all ship captains to afford. As a hard-to-break siege or defense weapon though... One such well placed weapon could decimate an army, or clear a quarter mile of city walls of defenders. So after much work, we get an unworkable answer, if we go straight by the book. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
could use some help pricing an item
Top