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Could Wizards ACTUALLY make MOST people happy with a new edition?
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<blockquote data-quote="Oryan77" data-source="post: 5637757" data-attributes="member: 18701"><p>Wizards lost me because they made a new edition. Making another new edition is not going to bring me back.</p><p></p><p>The reason being, I have no problem with the edition I'm using. I loved it when it came out (like so many other people). It was so much easier to use correctly. I learned it very well, made lots of custom content using those rules, and 10 years later I'm practically to the point where I have enough material & tools for the edition that it takes me very little time to prep (and even convert) adventures.</p><p></p><p>Rather than remake the rules, I may have still bought books if those books were simply updated or tweaked rules. I would even still by adventures and possibly new campaign settings. But then that seemed to be what killed 2e, so I may be a minority in that market.</p><p></p><p>I don't play D&D for the rules. Once I have a set of rules that I can use to run my games in a way that I like, I'm good to go. New rules are not going to be the sole reason I switch editions. I hate learning new rules. It's a waste of my time that could be used for reading adventures and creating content for the game.</p><p></p><p>Now, rather than be so focused on the crunch aspect of D&D, if they started making books that could be used across any edition, I'd probably buy it. I don't know how possible that would be, but if by any chance there was a way to write an adventure or create fluffy content that didn't need to reference specific rules, I'd get it.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 5637757, member: 18701"] Wizards lost me because they made a new edition. Making another new edition is not going to bring me back. The reason being, I have no problem with the edition I'm using. I loved it when it came out (like so many other people). It was so much easier to use correctly. I learned it very well, made lots of custom content using those rules, and 10 years later I'm practically to the point where I have enough material & tools for the edition that it takes me very little time to prep (and even convert) adventures. Rather than remake the rules, I may have still bought books if those books were simply updated or tweaked rules. I would even still by adventures and possibly new campaign settings. But then that seemed to be what killed 2e, so I may be a minority in that market. I don't play D&D for the rules. Once I have a set of rules that I can use to run my games in a way that I like, I'm good to go. New rules are not going to be the sole reason I switch editions. I hate learning new rules. It's a waste of my time that could be used for reading adventures and creating content for the game. Now, rather than be so focused on the crunch aspect of D&D, if they started making books that could be used across any edition, I'd probably buy it. I don't know how possible that would be, but if by any chance there was a way to write an adventure or create fluffy content that didn't need to reference specific rules, I'd get it. [/QUOTE]
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