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*TTRPGs General
Could Wizards ACTUALLY make MOST people happy with a new edition?
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<blockquote data-quote="Crazy Jerome" data-source="post: 5638365" data-attributes="member: 54877"><p>Of the various splintered parts of the fanbase, I can see WotC making a version that appeals to multiple splinters, but not some members of each splinter. And even if they made the best game ever, gave it away for free, and hired a good DM to come to your house and run it for you, some people would complain that the jerk DM didn't contribute any snacks. And I'm not even including the people ticked off at WotC personally, in that assessment. </p><p> </p><p>For example, I can see a modular version that appealed strongly to any two of the 4E, 3E, or Basic/1E crowd. But not all three. The trade offs you'd have to make to appeal to both the 3E and 4E players are not going to leave enough design room to appeal to the earlier group. And so on for any of the two.</p><p> </p><p>I also have my doubts about big corporations and roleplaying rules. Like the problems with licensed properties, I think the corporate mindset puts a ceiling on the excellence possible--one which marketing, productive values, strong editing and playtesting, etc. must compensate for. That is, a committee never made any great art. If you want to make an artistic product by committee, then all those other strengths must be pushed to their limits, for the overall thing to really hit.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5638365, member: 54877"] Of the various splintered parts of the fanbase, I can see WotC making a version that appeals to multiple splinters, but not some members of each splinter. And even if they made the best game ever, gave it away for free, and hired a good DM to come to your house and run it for you, some people would complain that the jerk DM didn't contribute any snacks. And I'm not even including the people ticked off at WotC personally, in that assessment. For example, I can see a modular version that appealed strongly to any two of the 4E, 3E, or Basic/1E crowd. But not all three. The trade offs you'd have to make to appeal to both the 3E and 4E players are not going to leave enough design room to appeal to the earlier group. And so on for any of the two. I also have my doubts about big corporations and roleplaying rules. Like the problems with licensed properties, I think the corporate mindset puts a ceiling on the excellence possible--one which marketing, productive values, strong editing and playtesting, etc. must compensate for. That is, a committee never made any great art. If you want to make an artistic product by committee, then all those other strengths must be pushed to their limits, for the overall thing to really hit. [/QUOTE]
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Could Wizards ACTUALLY make MOST people happy with a new edition?
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