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Could Wizards ACTUALLY make MOST people happy with a new edition?
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<blockquote data-quote="Argyle King" data-source="post: 5639812" data-attributes="member: 58416"><p>It was a view that started as being based on anecdotal experience, but, in the past few years, I have seen what is around me start to reflect my own personal experience as well. There seem to be more people having a similar experience at the same time than there were previously. While there may have been pockets of people who played other games before, and there still are pockets of people who play alternative games, I believe -overall- that alternative games have grown larger than the pockets they were contained in before. Simultaneously, there have been a few times in which D&D has (from what I can tell when I look at the community as a whole; not just here locally) stumbled. I believe this has lead to the gap between the industry leader and alternatives being less than it previously was.</p><p></p><p>As such, I believe this is something WoTC needs to be aware of going forward if they want to perform better as a company. I would never suggest WoTC is hurting; I am sure they still do quite well. However, I do not believe they are doing nearly as well as they expected they would be with their current products. Meanwhile, other companies are doing better than they were before. Even some of the companies which people might claim are 'doing terrible' are showing signs of improvement. </p><p></p><p>I used personal experience to illustrate my point mainly because -as someone who is not an employee of Hasbro- I do not have concrete figures to present along with my posts.</p><p></p><p></p><p>edit: I wanted to clarify something I said. 'What is around me' also started with just here at my home table. Then, it became what I noticed here in the local area. Other games were being brought to the forefront. Still, that's somewhat anecdotal and localized. Then, I went to a few cons and noticed what I felt was more prominent presentation of other games than I had seen in years past. Still, I admit it is based on personal experience and things I have seen. It just seems (from my point of view) that there are more people willing to play other games at this point in time than I have experience before, and the change seems to have happened rather rapidly.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 5639812, member: 58416"] It was a view that started as being based on anecdotal experience, but, in the past few years, I have seen what is around me start to reflect my own personal experience as well. There seem to be more people having a similar experience at the same time than there were previously. While there may have been pockets of people who played other games before, and there still are pockets of people who play alternative games, I believe -overall- that alternative games have grown larger than the pockets they were contained in before. Simultaneously, there have been a few times in which D&D has (from what I can tell when I look at the community as a whole; not just here locally) stumbled. I believe this has lead to the gap between the industry leader and alternatives being less than it previously was. As such, I believe this is something WoTC needs to be aware of going forward if they want to perform better as a company. I would never suggest WoTC is hurting; I am sure they still do quite well. However, I do not believe they are doing nearly as well as they expected they would be with their current products. Meanwhile, other companies are doing better than they were before. Even some of the companies which people might claim are 'doing terrible' are showing signs of improvement. I used personal experience to illustrate my point mainly because -as someone who is not an employee of Hasbro- I do not have concrete figures to present along with my posts. edit: I wanted to clarify something I said. 'What is around me' also started with just here at my home table. Then, it became what I noticed here in the local area. Other games were being brought to the forefront. Still, that's somewhat anecdotal and localized. Then, I went to a few cons and noticed what I felt was more prominent presentation of other games than I had seen in years past. Still, I admit it is based on personal experience and things I have seen. It just seems (from my point of view) that there are more people willing to play other games at this point in time than I have experience before, and the change seems to have happened rather rapidly. [/QUOTE]
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