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*TTRPGs General
Could Wizards ACTUALLY make MOST people happy with a new edition?
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<blockquote data-quote="Sonny" data-source="post: 5640820" data-attributes="member: 1096"><p>Actually, if I was to try and bring back players who fell to the wayside in 4E, (and keep 4E players) I think I would do a couples of different things:</p><p></p><p>1. Bring back the classic Jack Vance magic system.</p><p></p><p>2. Boil dailies, at wills, etc.. powers for classes down to a consolidated "Power's List" like the previous systems "magic list".</p><p></p><p>This way you can have Fighters with access to a large number of choices from the "Power's List", But none from the "Magic list". Wizards would have hardly any abilities from the "Powers List", but would have access to a lot of the spells on the "Magic List". Paladins would have access to different abilities (and not as many as the fighter) from the "Powers List" and once again have access to the "magic List" as in past editions.</p><p></p><p>etc...</p><p></p><p>A class would be: Class Abilities + Powers List choices + Magic List choices. Not to mention feats and skills. Should keep classes diverse enough. </p><p></p><p>So really, the big difference between 3.5 and this new system would be the "powers list" and the fixed math. Also keeping the monster system from fourth edition.</p><p></p><p>Other changes to bring back people, would be not making combat so mini centric. Choosing to either use or not use minis should be a valid and (very playable) option. Don't make any Planes setup default. But have two big supported choices, The Great Wheel and the 4e one. Only have the classic races in the core player's book.</p><p></p><p></p><p>Not sure how many people would actually like it, but I sure would! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Sonny, post: 5640820, member: 1096"] Actually, if I was to try and bring back players who fell to the wayside in 4E, (and keep 4E players) I think I would do a couples of different things: 1. Bring back the classic Jack Vance magic system. 2. Boil dailies, at wills, etc.. powers for classes down to a consolidated "Power's List" like the previous systems "magic list". This way you can have Fighters with access to a large number of choices from the "Power's List", But none from the "Magic list". Wizards would have hardly any abilities from the "Powers List", but would have access to a lot of the spells on the "Magic List". Paladins would have access to different abilities (and not as many as the fighter) from the "Powers List" and once again have access to the "magic List" as in past editions. etc... A class would be: Class Abilities + Powers List choices + Magic List choices. Not to mention feats and skills. Should keep classes diverse enough. So really, the big difference between 3.5 and this new system would be the "powers list" and the fixed math. Also keeping the monster system from fourth edition. Other changes to bring back people, would be not making combat so mini centric. Choosing to either use or not use minis should be a valid and (very playable) option. Don't make any Planes setup default. But have two big supported choices, The Great Wheel and the 4e one. Only have the classic races in the core player's book. Not sure how many people would actually like it, but I sure would! :p [/QUOTE]
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