Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Could Wizards ACTUALLY make MOST people happy with a new edition?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 5650522" data-attributes="member: 48965"><p>(1) I'm not necessarily stating what the intentions were behind the design of D&D... what I am moreso talking about is the particular playstyle I feel the rules push for.</p><p> </p><p>(2) I respect your opinion, but just as pemerton gets a totally different playstyle from his ecxperiences with 4e than I have witnessed in gameday, encounters, Chris Perkins podcasts, etc. I have to disagree with this statement.</p><p> </p><p></p><p> </p><p>I would beg to differ, there are definitley low-level creatures (reavers, bandits, gollum, Orcs, etc.) vs. high-level creatures (Chaos Gods, Bellbane the Mist Giant, Balrog, Nazghul, etc.) in the Elric stories, Fafhrd and The Gray Mouser, LotR, etc.... </p><p> </p><p></p><p> </p><p>I disagree here as well. Elric, Corum, Legolas, Conan, Gandalf, Fafhrd, The Gray Mouser, etc. don't die... because they are superior to the average man... just as adventurers are a cut (or more depending on level) above the average man. at a certain point against certain opponents they don't ever suffer wounds in battles... not a single scratch... just like D&D.</p><p> </p><p></p><p> </p><p>We don't know what would happen if Gandalf did this...because he never does, because this genre doesn't support that trope... Just like D&D. The thing is you've created your own basis that is not supported with any evidence for how these worlds should work.</p><p> </p><p></p><p> </p><p>You do realize that most S&S stories never had a consistent world to begin with? How do you reconcile that fact with your need for a consistent world in games that simulate worlds that aren't consistent? </p><p> </p><p>When you examine the Young Kingdoms, The Hyborian Age, John Carter's Mars, etc. they aren't internally-consistent, at least as far as the original pulp stories go. The settings of the original stories have tons of incosistencies throughout them.</p><p> </p><p> </p><p></p><p> </p><p>I beg to differ. Again taking Elric... as emperor of the Bright Isles he participates in an attack on raiders who planned to attack his homeland (certainly a "lesser" threat) and he kills the ones he fights without suffering a single wound. This is akin to the world that 3e D&D simulates. Higher level adventurers are at a certain point just not threatened by lower level opponents. </p><p> </p><p>You seem to be arguing that it is a bad simulation because it doesn't model your own rules for how these make believe worlds should work. the problem is that your rules go against all the lore and examples (the stories) we have of how things work on these worlds. again you are creating some arbitrary measure of the way things in these worlds <strong>should</strong> happen, when you have no proof that your ideas of how or why these things work are true.</p><p> </p><p></p><p> </p><p>Well I didnt design D&D so I will hold of making abolute statements about the intentions of those who did. What I will say is that the rules of 3e/3.5/PF seem to simulate the tropes and conceits of S&S fiction and to a lesser extent High Fantasy stories.</p><p> </p><p></p><p> </p><p>And Elric with Stormbringer could as well... and not suffer a single hit... I guess I'm not seeing your point here.</p></blockquote><p></p>
[QUOTE="Imaro, post: 5650522, member: 48965"] (1) I'm not necessarily stating what the intentions were behind the design of D&D... what I am moreso talking about is the particular playstyle I feel the rules push for. (2) I respect your opinion, but just as pemerton gets a totally different playstyle from his ecxperiences with 4e than I have witnessed in gameday, encounters, Chris Perkins podcasts, etc. I have to disagree with this statement. I would beg to differ, there are definitley low-level creatures (reavers, bandits, gollum, Orcs, etc.) vs. high-level creatures (Chaos Gods, Bellbane the Mist Giant, Balrog, Nazghul, etc.) in the Elric stories, Fafhrd and The Gray Mouser, LotR, etc.... I disagree here as well. Elric, Corum, Legolas, Conan, Gandalf, Fafhrd, The Gray Mouser, etc. don't die... because they are superior to the average man... just as adventurers are a cut (or more depending on level) above the average man. at a certain point against certain opponents they don't ever suffer wounds in battles... not a single scratch... just like D&D. We don't know what would happen if Gandalf did this...because he never does, because this genre doesn't support that trope... Just like D&D. The thing is you've created your own basis that is not supported with any evidence for how these worlds should work. You do realize that most S&S stories never had a consistent world to begin with? How do you reconcile that fact with your need for a consistent world in games that simulate worlds that aren't consistent? When you examine the Young Kingdoms, The Hyborian Age, John Carter's Mars, etc. they aren't internally-consistent, at least as far as the original pulp stories go. The settings of the original stories have tons of incosistencies throughout them. I beg to differ. Again taking Elric... as emperor of the Bright Isles he participates in an attack on raiders who planned to attack his homeland (certainly a "lesser" threat) and he kills the ones he fights without suffering a single wound. This is akin to the world that 3e D&D simulates. Higher level adventurers are at a certain point just not threatened by lower level opponents. You seem to be arguing that it is a bad simulation because it doesn't model your own rules for how these make believe worlds should work. the problem is that your rules go against all the lore and examples (the stories) we have of how things work on these worlds. again you are creating some arbitrary measure of the way things in these worlds [B]should[/B] happen, when you have no proof that your ideas of how or why these things work are true. Well I didnt design D&D so I will hold of making abolute statements about the intentions of those who did. What I will say is that the rules of 3e/3.5/PF seem to simulate the tropes and conceits of S&S fiction and to a lesser extent High Fantasy stories. And Elric with Stormbringer could as well... and not suffer a single hit... I guess I'm not seeing your point here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Could Wizards ACTUALLY make MOST people happy with a new edition?
Top