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Could Wizards ACTUALLY make MOST people happy with a new edition?
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<blockquote data-quote="pemerton" data-source="post: 5650642" data-attributes="member: 42582"><p>Fair enough!</p><p></p><p>I'm not in any way shocked by the idea of gamist 4e. I continue to feel that it doesn't lend itself especially well to hardcore gamism (see a couple of posts by me and Balesir upthread) but Balesir has made it clear to me how it can support a "softer" gamism of friendly competition to have the coolest build for a situation, or to pull off the best move.</p><p></p><p>(Two points of contrast with eg Gygaxian D&D and T&T: no individual XP awards; and treasure as an entitlement for play rather than a reward for good or lucky play.)</p><p></p><p>What strikes me about Encounters and Lair Assault (as I understand them) is that the fiction seems to play so little role. My impression of it is that it is barely more than colour on the tactical skirmish play.</p><p></p><p>I would envisage those sorts of players subscribing to DDI, so they can build their PCs, but not necessarily running campaigns in the traditional sense.</p><p></p><p>That said, there may be countervailing forces in favour of the fiction. The Vampire from HoS is said to be very popular, for example. It brings a lot of fictional baggage with it. I wonder if that comes into play in an Encounters game?</p></blockquote><p></p>
[QUOTE="pemerton, post: 5650642, member: 42582"] Fair enough! I'm not in any way shocked by the idea of gamist 4e. I continue to feel that it doesn't lend itself especially well to hardcore gamism (see a couple of posts by me and Balesir upthread) but Balesir has made it clear to me how it can support a "softer" gamism of friendly competition to have the coolest build for a situation, or to pull off the best move. (Two points of contrast with eg Gygaxian D&D and T&T: no individual XP awards; and treasure as an entitlement for play rather than a reward for good or lucky play.) What strikes me about Encounters and Lair Assault (as I understand them) is that the fiction seems to play so little role. My impression of it is that it is barely more than colour on the tactical skirmish play. I would envisage those sorts of players subscribing to DDI, so they can build their PCs, but not necessarily running campaigns in the traditional sense. That said, there may be countervailing forces in favour of the fiction. The Vampire from HoS is said to be very popular, for example. It brings a lot of fictional baggage with it. I wonder if that comes into play in an Encounters game? [/QUOTE]
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