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Could Wizards ACTUALLY make MOST people happy with a new edition?
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<blockquote data-quote="BryonD" data-source="post: 5657122" data-attributes="member: 957"><p>Well in that case it WAS systemic to the "system we made for ourselves". But that doesn't say anything about the core system itself. So I don't see how it is relevant.</p><p></p><p>So far, we agree...</p><p></p><p>That is where we disagree. I wouldn't say we take any steps to change or avoid the system.</p><p></p><p>I *did* say that the system doesn't have any safeties to prevent it from happening. But if you both (a) don't want it to happen and (b) simply play the game in a manner that supports what you want, the conclusion that it is unavoidable is simply false. Yes, that does require a certain degree of skill from the DM, but I don't call designing a game that expects a minimum basic skill from the DM a flaw. And absolutely don't call "being a reasonably skilled DM" the same as "taking special steps" because I'd expect the same behavior under "reasonably skilled DM" for any system. There is nothing "special" going on. </p><p></p><p>I do think that 4E actually DOES do special things within the system itself to PREVENT it. The safties DO exisit there. And if that is a need, then it is a perk, no debate there. To me, personally, it isn't a need, and the price is a detrement. </p><p></p><p>I also don't claim that the way of playing 3E that I describe has any claim to "the one correct way" or anything remotely like that. I think 3E very much has a significant degree of variation in approach built into it. If you WANT to be all about optimized destrcution machines blowing through foes without significant regard to story, then 3E can do that as well. If everyone loves CODzilla, enjoy your game. And the ability to mindlessly abuse casters in 3E is clearly more readily acheived than for non-casters. If you play THAT way then you WILL see the gap and you probably should buff non-casters to support your style. But from the stsrt I said it CAN happen. </p><p></p><p>My point is that claims that it MUST happen are simply wrong.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5657122, member: 957"] Well in that case it WAS systemic to the "system we made for ourselves". But that doesn't say anything about the core system itself. So I don't see how it is relevant. So far, we agree... That is where we disagree. I wouldn't say we take any steps to change or avoid the system. I *did* say that the system doesn't have any safeties to prevent it from happening. But if you both (a) don't want it to happen and (b) simply play the game in a manner that supports what you want, the conclusion that it is unavoidable is simply false. Yes, that does require a certain degree of skill from the DM, but I don't call designing a game that expects a minimum basic skill from the DM a flaw. And absolutely don't call "being a reasonably skilled DM" the same as "taking special steps" because I'd expect the same behavior under "reasonably skilled DM" for any system. There is nothing "special" going on. I do think that 4E actually DOES do special things within the system itself to PREVENT it. The safties DO exisit there. And if that is a need, then it is a perk, no debate there. To me, personally, it isn't a need, and the price is a detrement. I also don't claim that the way of playing 3E that I describe has any claim to "the one correct way" or anything remotely like that. I think 3E very much has a significant degree of variation in approach built into it. If you WANT to be all about optimized destrcution machines blowing through foes without significant regard to story, then 3E can do that as well. If everyone loves CODzilla, enjoy your game. And the ability to mindlessly abuse casters in 3E is clearly more readily acheived than for non-casters. If you play THAT way then you WILL see the gap and you probably should buff non-casters to support your style. But from the stsrt I said it CAN happen. My point is that claims that it MUST happen are simply wrong. [/QUOTE]
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