Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Could Wizards ACTUALLY make MOST people happy with a new edition?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vyvyan Basterd" data-source="post: 5657377" data-attributes="member: 4892"><p>I'd call this a backhanded compliment, except there is no complement. Or I feel like the guy who didn't like Blair Witch Project and told that I just didn't get it. I guess I never 'grokked' 3E well enough to avoid this pitfall then, despite being a skilled DM in OD&D and AD&D. And now I am a skilled DM in 4E. All of this is player feedback. I guess I never figured out how to make all the BMX Bandits in my group feel like they were useless next to Angel Summoner.</p><p></p><p></p><p></p><p>Here I can agree with you. If the skilled character makers are willing to tone down their skills. If the less-skilled character builders are willing to let the other guys make their characters for them. For my group neither solution was fun for them. And since our first priority is being friends that hang out together and play a game, the system needs to accomodate the skill/power gap better, for us. I've already admitted that their may be a better word than 'systemic' for these issues, but labelling it a mere personal issue seems insuffiecient, IMO.</p><p></p><p></p><p></p><p>I don't require the game to be perfect and never inferred that. The system breaks down at certain parameters, IME. And there have been many discussions regarding these breakdowns long before 4E was ever announced. E6 addresses on group's following on how to patch this issue with the system.</p><p></p><p></p><p></p><p>Replace "4E" with "Any edition of D&D" and I agree. But this is an accepted systemic issue accepted by those who fall outside the parameters because there is no version of D&D that CAN'T feel boardgamey.</p><p></p><p></p><p></p><p>I'm sorry we don't all live up to your reasonable expectations. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>I made a great effort to provide a challenging game for my players. I tweaked encounters, I changed tatctics, I studied the books to a point where it was verging upon intrusion to the more important aspects of my life. I still ended up with encounters that alllowed the power gamer a one-man team or would prove too challenging for the non-power gamers. The effort became unreasonable within our groups parameters. Could I have "solved" the problem your way by toning down the power gamer? If by solve you mean strip an enjoyable aspect of the game away from a player, then sure.</p><p></p><p>In 4E the same power gamer has his fun and the other players do too. I don't have as wide of a power gap to cover and find the effort to do so reasonable once again.</p><p></p><p>Again, my premise is that you have players on the same skill level, although in your case it seems by choice. Good for you.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5657377, member: 4892"] I'd call this a backhanded compliment, except there is no complement. Or I feel like the guy who didn't like Blair Witch Project and told that I just didn't get it. I guess I never 'grokked' 3E well enough to avoid this pitfall then, despite being a skilled DM in OD&D and AD&D. And now I am a skilled DM in 4E. All of this is player feedback. I guess I never figured out how to make all the BMX Bandits in my group feel like they were useless next to Angel Summoner. Here I can agree with you. If the skilled character makers are willing to tone down their skills. If the less-skilled character builders are willing to let the other guys make their characters for them. For my group neither solution was fun for them. And since our first priority is being friends that hang out together and play a game, the system needs to accomodate the skill/power gap better, for us. I've already admitted that their may be a better word than 'systemic' for these issues, but labelling it a mere personal issue seems insuffiecient, IMO. I don't require the game to be perfect and never inferred that. The system breaks down at certain parameters, IME. And there have been many discussions regarding these breakdowns long before 4E was ever announced. E6 addresses on group's following on how to patch this issue with the system. Replace "4E" with "Any edition of D&D" and I agree. But this is an accepted systemic issue accepted by those who fall outside the parameters because there is no version of D&D that CAN'T feel boardgamey. I'm sorry we don't all live up to your reasonable expectations. :erm: I made a great effort to provide a challenging game for my players. I tweaked encounters, I changed tatctics, I studied the books to a point where it was verging upon intrusion to the more important aspects of my life. I still ended up with encounters that alllowed the power gamer a one-man team or would prove too challenging for the non-power gamers. The effort became unreasonable within our groups parameters. Could I have "solved" the problem your way by toning down the power gamer? If by solve you mean strip an enjoyable aspect of the game away from a player, then sure. In 4E the same power gamer has his fun and the other players do too. I don't have as wide of a power gap to cover and find the effort to do so reasonable once again. Again, my premise is that you have players on the same skill level, although in your case it seems by choice. Good for you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Could Wizards ACTUALLY make MOST people happy with a new edition?
Top