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Could Wizards ACTUALLY make MOST people happy with a new edition?
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5659810" data-attributes="member: 4892"><p>I didn't get to play much 3E, but when I did I could make a useful character. I mainly DMed and found it difficult to provide a fun challenge for the varied skill levels of my players in a way that was worth the effort involved or in a way that was a satisfactory fix for us. I'm happy others were able to avoid this issue in 3E altogether or had the time to put in the effort or found easier fixes that were satisfactory to them.</p><p></p><p></p><p></p><p>I do not think systemic means what you think it means. But I don't want our conversation to devolve into deuling dictionaries. So I think the misunderstanding between us is in the use of the word systemic. I've shared with you my understanding of its meaning and want to be clear that I don't take it to mean absolute. I don't believe others here mean that the problem is absolute either, but they'd have to speak for themselves.</p><p></p><p></p><p></p><p>Yet, plenty of other games; OD&D, AD&D, 4E, Shadowrun, Earthdawn, Witch Hunter; do work for me. 3.5 in your analogy, <strong>to me</strong>, is not a bat and is instead a roman pillar. No wonder I can't hit the curve ball.</p><p></p><p>Your dislike of my game of choice is because it doesn't meet your tatses, but my dislike of yours is becuase I'm doing it wrong? Thank you Mr. Badwrongfun.</p><p></p><p></p><p></p><p>Vastly removed doesn't mean the problem is with the person. Nor does it mean that the problem was not common. And, to be clear, a common problem does not necessarily mean a majority of people encountered it. All I stated was that the issue cropped up often during the initial run of 3E. And for years the advice from those who "grok" the system is mostly denial that the problem exists or claims that we are "doing it wrong" with no substantive advice on "how to do it right." I thought E6 was an attempt at meaningful advice to avoid this problem, but you seem to know more about E6 than I do and claim that it addressed something else entirely.</p><p></p><p></p><p></p><p>I concede that we were using terms in different manners. I'm not trying to pick a fight over your use "systemic" versus anyone else. I understand what you mean by it now and hopefully I've explained what I mean by it.</p><p></p><p>The part I'm missing is where you actually explained how your group in particular either avoided this issue, now that you know my particulars, or fixed it. I would be interested in learning how you achieved that if you're willing to share. Or if you could point me back to where you already shared this I'd appreciate it.</p><p></p><p></p><p></p><p>I know, I used an "internet catchphrase" that invokes certain attitudes and I should know better. There are ones that set me one edge when I see them here, so I shouldn't do that to others. I should have stated my actual issue plainly from the beginning.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5659810, member: 4892"] I didn't get to play much 3E, but when I did I could make a useful character. I mainly DMed and found it difficult to provide a fun challenge for the varied skill levels of my players in a way that was worth the effort involved or in a way that was a satisfactory fix for us. I'm happy others were able to avoid this issue in 3E altogether or had the time to put in the effort or found easier fixes that were satisfactory to them. I do not think systemic means what you think it means. But I don't want our conversation to devolve into deuling dictionaries. So I think the misunderstanding between us is in the use of the word systemic. I've shared with you my understanding of its meaning and want to be clear that I don't take it to mean absolute. I don't believe others here mean that the problem is absolute either, but they'd have to speak for themselves. Yet, plenty of other games; OD&D, AD&D, 4E, Shadowrun, Earthdawn, Witch Hunter; do work for me. 3.5 in your analogy, [B]to me[/B], is not a bat and is instead a roman pillar. No wonder I can't hit the curve ball. Your dislike of my game of choice is because it doesn't meet your tatses, but my dislike of yours is becuase I'm doing it wrong? Thank you Mr. Badwrongfun. Vastly removed doesn't mean the problem is with the person. Nor does it mean that the problem was not common. And, to be clear, a common problem does not necessarily mean a majority of people encountered it. All I stated was that the issue cropped up often during the initial run of 3E. And for years the advice from those who "grok" the system is mostly denial that the problem exists or claims that we are "doing it wrong" with no substantive advice on "how to do it right." I thought E6 was an attempt at meaningful advice to avoid this problem, but you seem to know more about E6 than I do and claim that it addressed something else entirely. I concede that we were using terms in different manners. I'm not trying to pick a fight over your use "systemic" versus anyone else. I understand what you mean by it now and hopefully I've explained what I mean by it. The part I'm missing is where you actually explained how your group in particular either avoided this issue, now that you know my particulars, or fixed it. I would be interested in learning how you achieved that if you're willing to share. Or if you could point me back to where you already shared this I'd appreciate it. I know, I used an "internet catchphrase" that invokes certain attitudes and I should know better. There are ones that set me one edge when I see them here, so I shouldn't do that to others. I should have stated my actual issue plainly from the beginning. [/QUOTE]
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