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Countdown to the Realms: Magic in the Forgotten Realms
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<blockquote data-quote="Ipissimus" data-source="post: 4024562" data-attributes="member: 41514"><p>Killing FR would be a bad move, it's a popular setting and WOTC wants to sell books. Nothing wrong with that.</p><p></p><p>I don't really think they're erasing Maztica, even if it's never been one of the more popular products. There's certainly room for jungle exploration adventures and heart-ripping Aztecs in the game. With any luck, they'll move it to Abeir with the other 'ancient empires' and shazam, you've got a whole new setting that seems to fit together a bit better.</p><p></p><p>After all, a historically closer aztec/european setting would have a renissance europe/spanish feel to it which the realms don't. No firearms... well, unless you count the contraptions of Gond, but by and large the Realms have a more Celtic/Norse feel to them.</p><p></p><p>As for the Spellplague, well, they had to do something to explain the sweeping changes they were making to the rules. Admittedly, what they've done is a little ham-fisted but sometimes pork is all you've got to eat. I think the Spellplague will provide some interesting opportunities for adventures, characters and monsters.</p><p></p><p>What did hit me, as an old fan of the setting, was the death of Midnight.</p></blockquote><p></p>
[QUOTE="Ipissimus, post: 4024562, member: 41514"] Killing FR would be a bad move, it's a popular setting and WOTC wants to sell books. Nothing wrong with that. I don't really think they're erasing Maztica, even if it's never been one of the more popular products. There's certainly room for jungle exploration adventures and heart-ripping Aztecs in the game. With any luck, they'll move it to Abeir with the other 'ancient empires' and shazam, you've got a whole new setting that seems to fit together a bit better. After all, a historically closer aztec/european setting would have a renissance europe/spanish feel to it which the realms don't. No firearms... well, unless you count the contraptions of Gond, but by and large the Realms have a more Celtic/Norse feel to them. As for the Spellplague, well, they had to do something to explain the sweeping changes they were making to the rules. Admittedly, what they've done is a little ham-fisted but sometimes pork is all you've got to eat. I think the Spellplague will provide some interesting opportunities for adventures, characters and monsters. What did hit me, as an old fan of the setting, was the death of Midnight. [/QUOTE]
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