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Counter-Attack Monk Build Ideas?
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<blockquote data-quote="Rune" data-source="post: 8220866" data-attributes="member: 67"><p>Well, the short rest refresh effectively doubles or triples the ki. But, since you mention it, fey touched (and similar feats) are (to my mind) generally much better than the various adept feats, specifically because of the half-ASIs.</p><p></p><p></p><p>The reason Dual Wielder isn’t a good option is because:</p><p>• it increases AC by +1 and effectively increases each hit’s damage by +1 (d6 to d8), while a Dex ASI does the same, but also increases attacks by +1.</p><p>• Dual Wielder still doesn’t help two-weapon fighting scale with higher levels.</p><p>• it’s <em>boring</em>. Most feats allow you do interesting things, generally rewriting the rules situationally. The only things Dual Wielder allows you to do differently are use bigger weapons (always on and easily forgettable) and draw two weapons at once (yay?).</p><p></p><p>As for the Fey Touched and similar feats, I’d much rather choose two of them for a spell-caster than a non-half-ASI feat + an ASI. Conclussion: they are more powerful than other feats. That said, before Tasha’s there weren’t enough caster-useful feats to choose from, so they’re probably okay, <em>specifically because the stat bump is only for a casting stat</em>.</p></blockquote><p></p>
[QUOTE="Rune, post: 8220866, member: 67"] Well, the short rest refresh effectively doubles or triples the ki. But, since you mention it, fey touched (and similar feats) are (to my mind) generally much better than the various adept feats, specifically because of the half-ASIs. The reason Dual Wielder isn’t a good option is because: • it increases AC by +1 and effectively increases each hit’s damage by +1 (d6 to d8), while a Dex ASI does the same, but also increases attacks by +1. • Dual Wielder still doesn’t help two-weapon fighting scale with higher levels. • it’s [I]boring[/I]. Most feats allow you do interesting things, generally rewriting the rules situationally. The only things Dual Wielder allows you to do differently are use bigger weapons (always on and easily forgettable) and draw two weapons at once (yay?). As for the Fey Touched and similar feats, I’d much rather choose two of them for a spell-caster than a non-half-ASI feat + an ASI. Conclussion: they are more powerful than other feats. That said, before Tasha’s there weren’t enough caster-useful feats to choose from, so they’re probably okay, [I]specifically because the stat bump is only for a casting stat[/I]. [/QUOTE]
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