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General Tabletop Discussion
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Countering Rest Spells (Tiny Hut, Rope Trick, et al)
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<blockquote data-quote="Nebulous" data-source="post: 7873733" data-attributes="member: 31465"><p>So how about Anti- rope trick?</p><p></p><p>Version 1: enemies don't see you enter.</p><p>Version 2: they do see you enter.</p><p></p><p>Version 1 is pretty tough as it is impossible to see without see invisible or detect magic. Can a spellcaster or true sight "see" the window, and move and attack someone inside the rope trick? For instance, can a wizard hover up, put his hand inside and cast fireball into the interdimensional space? Or more mundane, throw a flaming molatav? Hover in, throw it, exit. Assuming an enemy has a way to enter without climbing.</p><p></p><p>Another option - again with spellcasters - is to set a nasty trap at the bottom of the rope trick and then dispel magic, dumping all the PCs onto the trap. Could a devious wizard place a Bag of Holding into the rope trick extradimensional space and trigger an astral rip?</p><p></p><p><strong><em>Placing a bag of holding inside an extradimensional space created by a <a href="https://roll20.net/compendium/dnd5e/Handy%20Haversack#h-Handy%20Haversack" target="_blank">Handy Haversack</a>, <a href="https://roll20.net/compendium/dnd5e/Portable%20Hole#h-Portable%20Hole" target="_blank">Portable Hole</a>, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. </em></strong></p><p></p><p></p><p></p><p><em>You touch a length of rope that is up to 60 feet long. One end of the rope then rises into the air until the whole rope hangs perpendicular to the ground. At the upper end of the rope, an <a href="https://roll20.net/compendium/dnd5e/Conditions#h-Invisible" target="_blank">Invisible</a> entrance opens to an extradimensional space that lasts until the spell ends.</em></p><p><em></em></p><p><em>The extradimensional space can be reached by climbing to the top of the rope. The space can hold as many as eight Medium or smaller creatures. The rope can be pulled into the space, making the rope disappear from view outside the space.</em></p><p><em></em></p><p><em>Attacks and <a href="https://roll20.net/compendium/dnd5e/Spells#h-Spells" target="_blank">Spells</a> can't cross through the entrance into or out of the extradimensional space, but those inside can see out of it as if through a 3-foot-by-5-foot window centered on the rope.</em></p><p><em></em></p><p><em>Anything inside the extradimensional space drops out when the spell ends.</em></p></blockquote><p></p>
[QUOTE="Nebulous, post: 7873733, member: 31465"] So how about Anti- rope trick? Version 1: enemies don't see you enter. Version 2: they do see you enter. Version 1 is pretty tough as it is impossible to see without see invisible or detect magic. Can a spellcaster or true sight "see" the window, and move and attack someone inside the rope trick? For instance, can a wizard hover up, put his hand inside and cast fireball into the interdimensional space? Or more mundane, throw a flaming molatav? Hover in, throw it, exit. Assuming an enemy has a way to enter without climbing. Another option - again with spellcasters - is to set a nasty trap at the bottom of the rope trick and then dispel magic, dumping all the PCs onto the trap. Could a devious wizard place a Bag of Holding into the rope trick extradimensional space and trigger an astral rip? [B][I]Placing a bag of holding inside an extradimensional space created by a [URL='https://roll20.net/compendium/dnd5e/Handy%20Haversack#h-Handy%20Haversack']Handy Haversack[/URL], [URL='https://roll20.net/compendium/dnd5e/Portable%20Hole#h-Portable%20Hole']Portable Hole[/URL], or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. [/I][/B] [I]You touch a length of rope that is up to 60 feet long. One end of the rope then rises into the air until the whole rope hangs perpendicular to the ground. At the upper end of the rope, an [URL='https://roll20.net/compendium/dnd5e/Conditions#h-Invisible']Invisible[/URL] entrance opens to an extradimensional space that lasts until the spell ends. The extradimensional space can be reached by climbing to the top of the rope. The space can hold as many as eight Medium or smaller creatures. The rope can be pulled into the space, making the rope disappear from view outside the space. Attacks and [URL='https://roll20.net/compendium/dnd5e/Spells#h-Spells']Spells[/URL] can't cross through the entrance into or out of the extradimensional space, but those inside can see out of it as if through a 3-foot-by-5-foot window centered on the rope. Anything inside the extradimensional space drops out when the spell ends.[/I] [/QUOTE]
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