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General Tabletop Discussion
*Dungeons & Dragons
Countering Rest Spells (Tiny Hut, Rope Trick, et al)
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<blockquote data-quote="tetrasodium" data-source="post: 7881323" data-attributes="member: 93670"><p>I</p><p>The first time not especially, the seventh of seventh time though.... Also a "Patrol" implies tucker's kobolds) & invade the enemy fortress as the only valid type of gameplay. I've tried explaining thatforcing every type of game & every adventure to fit those molds in order to claim the spell is not an issue as written more than once & keep seeing people say to just run those types of examples Here are a couple examples that might seem strange to have patrols in, especially ones so frequent that they would stumble on the ritual casting of tiny hut with enough regularity to be a challenge</p><p></p><p></p><p></p><p></p><p></p><p></p><p>so on & so forth the point is made</p><p></p><p>[USER=6801845]@Oofta[/USER] for someone who doesn't "see a need to respond to someone who can't disagree in a civil fashion. " you sure do it often while refusing to admit that there are problems with the spell itself.. also that " group of a couple of dozen hobgoblins to throw together a makeshift oversized shield in a couple of hours with plenty of resources" through that together quickly enough using resources they had on hand while doing a <em>wilderness </em>patrol* & had results effective enough to offset the fact that your PCs just safely completed a short rest, will do so again, and can just say "ok long rest then" if you say only 2 short rests/long rest or somesuch. I explained the precedent setting problems in more detail earlier but you are so unwilling to accept any disagreement that you ignore it & keep saying things like <em>"It's not an issue in my game or other games I've been involved with"</em>. to imply that anyone who does have a problem with it is a bad gm.</p><p></p><p>*I think we can both agree that lumber & carpentry equipment are not standard issue for a wilderness patrol & you've just declared that even modest effort in a place where supplies are to be expected should be phenomenally effective</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7881323, member: 93670"] I The first time not especially, the seventh of seventh time though.... Also a "Patrol" implies tucker's kobolds) & invade the enemy fortress as the only valid type of gameplay. I've tried explaining thatforcing every type of game & every adventure to fit those molds in order to claim the spell is not an issue as written more than once & keep seeing people say to just run those types of examples Here are a couple examples that might seem strange to have patrols in, especially ones so frequent that they would stumble on the ritual casting of tiny hut with enough regularity to be a challenge so on & so forth the point is made [USER=6801845]@Oofta[/USER] for someone who doesn't "see a need to respond to someone who can't disagree in a civil fashion. " you sure do it often while refusing to admit that there are problems with the spell itself.. also that " group of a couple of dozen hobgoblins to throw together a makeshift oversized shield in a couple of hours with plenty of resources" through that together quickly enough using resources they had on hand while doing a [I]wilderness [/I]patrol* & had results effective enough to offset the fact that your PCs just safely completed a short rest, will do so again, and can just say "ok long rest then" if you say only 2 short rests/long rest or somesuch. I explained the precedent setting problems in more detail earlier but you are so unwilling to accept any disagreement that you ignore it & keep saying things like [I]"It's not an issue in my game or other games I've been involved with"[/I]. to imply that anyone who does have a problem with it is a bad gm. *I think we can both agree that lumber & carpentry equipment are not standard issue for a wilderness patrol & you've just declared that even modest effort in a place where supplies are to be expected should be phenomenally effective [/QUOTE]
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Countering Rest Spells (Tiny Hut, Rope Trick, et al)
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