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*Dungeons & Dragons
Counterspell check ?
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<blockquote data-quote="Eirikrautha" data-source="post: 6521476" data-attributes="member: 6777843"><p>There are actually two cases here. One, wizard A casts Scorching Ray. Wizard B counterspells the ray. Wizard A counterspells the counterspell.</p><p></p><p>Two, wizard A casts Scorching Ray. Wizard B counterspells the ray. Wizard C counterspells the counterspell.</p><p></p><p>It seems to me that there is more support for scenario two than scenario one. But, that being said, there are a number of reasons why this still might not work.</p><p></p><p>First, nowhere does it say that counterspell is an actual spell effect. It takes a spell slot to cast, but the text says that "You attempt to interrupt a creature in the process of casting a spell." What is the spell effect you are "countering" when trying to counterspell a counterspell? How can you cast counterspell when you are in the PROCESS of casting another spell?</p><p></p><p>Secondly, you can read the bonus action prohibition of one leveled spell per turn as just for bonus spells, or you can read it as an absolute prohibition. Shield would still work, as long as it isn't your turn anymore (so AoOs are even more of an issue). But a spell and then counterspell on your turn would be out.</p><p></p><p>Thirdly, the scorching ray requires you to "hurl" those rays (though I visualize it more as pointing). You would need both hands free to counterspell and cast the rays at the least, as you are in the process of casting scorching ray when you counterspell, both of which require somatic components.</p><p></p><p>So I don't think it's nearly as clear-cut as suggested. And, via "rulings over rules", I would have a hard time ruling you could counterspell counterspell.</p></blockquote><p></p>
[QUOTE="Eirikrautha, post: 6521476, member: 6777843"] There are actually two cases here. One, wizard A casts Scorching Ray. Wizard B counterspells the ray. Wizard A counterspells the counterspell. Two, wizard A casts Scorching Ray. Wizard B counterspells the ray. Wizard C counterspells the counterspell. It seems to me that there is more support for scenario two than scenario one. But, that being said, there are a number of reasons why this still might not work. First, nowhere does it say that counterspell is an actual spell effect. It takes a spell slot to cast, but the text says that "You attempt to interrupt a creature in the process of casting a spell." What is the spell effect you are "countering" when trying to counterspell a counterspell? How can you cast counterspell when you are in the PROCESS of casting another spell? Secondly, you can read the bonus action prohibition of one leveled spell per turn as just for bonus spells, or you can read it as an absolute prohibition. Shield would still work, as long as it isn't your turn anymore (so AoOs are even more of an issue). But a spell and then counterspell on your turn would be out. Thirdly, the scorching ray requires you to "hurl" those rays (though I visualize it more as pointing). You would need both hands free to counterspell and cast the rays at the least, as you are in the process of casting scorching ray when you counterspell, both of which require somatic components. So I don't think it's nearly as clear-cut as suggested. And, via "rulings over rules", I would have a hard time ruling you could counterspell counterspell. [/QUOTE]
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