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Counterspell Idea
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<blockquote data-quote="Sadras" data-source="post: 6023542" data-attributes="member: 6688277"><p>I disagree, because this would make Counterspell a "must-have" spell by all spellcasters at all times: If you didn't memorize it, you would be gimping your caster and weakening the strength of the party. We should stay away from making those spells.</p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=6674889" target="_blank">Gorgoroth</a></u> 's suggestion was reasonable that it should be a class ability utlised as a reaction. It allows for those epic movie magic duels we would like to emulate in tabletop.</p><p>It should consume a spell slot when activated, however I propose the limit that the caster would have to use a spell slot from the same school - it only makes sense and is fair. </p><p>i.e. You should not be able to fight off <em>Magic Missile</em> with <em>Darkness.</em> And it need not be readied like in 3.x</p><p> </p><p>Then a simple d20 mechanic would filter in - perhaps opposed rolls.</p><p>Modifiers could be spell level and ability modifier and perhaps 1 for every 2 levels of caster (whatever takes your fancy). </p><p>- A higher result by the original caster would mean his spell goes through. </p><p>- A higher result by the counterspeller would mean the spell was negated, and/or perhaps his spell went through instead. </p><p>A pass by 10 or more by either result could lead to fantastical events (DM adlib) </p><p> </p><p>Why complicate things further? It also fits in with the Fighter parrying in melee through Combat Superiority, now the Wizard can counter spells with a spell slot cost and a limit (same spell school).</p><p> </p><p>Other modular limits: </p><p>Of course the caster would have to identify the school - arcana or experience (DM fiat)</p><p>As @<u><a href="http://www.enworld.org/forum/member.php?u=29398" target="_blank">Lanefan</a></u> correctly pointed out casting time of the spell might play a role (to the groups that use casting times and the like).</p><p> </p><p>And as for Dispel Magic, well that does not accurately describe Counterspell and it would make it MORE of a "must-have" spell within the caster's repetoire which is incredibly unappealing. Every wizard would have it memorized. Meh!</p></blockquote><p></p>
[QUOTE="Sadras, post: 6023542, member: 6688277"] I disagree, because this would make Counterspell a "must-have" spell by all spellcasters at all times: If you didn't memorize it, you would be gimping your caster and weakening the strength of the party. We should stay away from making those spells. @[U][URL="http://www.enworld.org/forum/member.php?u=6674889"]Gorgoroth[/URL][/U] 's suggestion was reasonable that it should be a class ability utlised as a reaction. It allows for those epic movie magic duels we would like to emulate in tabletop. It should consume a spell slot when activated, however I propose the limit that the caster would have to use a spell slot from the same school - it only makes sense and is fair. i.e. You should not be able to fight off [I]Magic Missile[/I] with [I]Darkness.[/I] And it need not be readied like in 3.x Then a simple d20 mechanic would filter in - perhaps opposed rolls. Modifiers could be spell level and ability modifier and perhaps 1 for every 2 levels of caster (whatever takes your fancy). - A higher result by the original caster would mean his spell goes through. - A higher result by the counterspeller would mean the spell was negated, and/or perhaps his spell went through instead. A pass by 10 or more by either result could lead to fantastical events (DM adlib) Why complicate things further? It also fits in with the Fighter parrying in melee through Combat Superiority, now the Wizard can counter spells with a spell slot cost and a limit (same spell school). Other modular limits: Of course the caster would have to identify the school - arcana or experience (DM fiat) As @[U][URL="http://www.enworld.org/forum/member.php?u=29398"]Lanefan[/URL][/U] correctly pointed out casting time of the spell might play a role (to the groups that use casting times and the like). And as for Dispel Magic, well that does not accurately describe Counterspell and it would make it MORE of a "must-have" spell within the caster's repetoire which is incredibly unappealing. Every wizard would have it memorized. Meh! [/QUOTE]
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