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Counterspell nerfed!
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<blockquote data-quote="Blue" data-source="post: 8412984" data-attributes="member: 20564"><p>I don't know why, but this really steams me all out of proportion. My new book, Witchlight, is done this way. And basically I find the monster section heavy with partially unusable creatures without adjustment. Does the Oath of the Ancients Paladin's Aura of Warding (resistance to damage from spells) work against this? Can I counterspell it? If so, what spell level is it?</p><p></p><p>It's like they have taken an entire section and seeded it with landmines - that if I now try to rely on it, sooner or later it will let me down.</p><p></p><p>And that just gets to me with a book I just purchased. It suggests an incredible lack of playtesting, and an even greater lack of forethought before making changes - and that they are idiots is the benefit of the doubt, because assuming they know what they are doing shows intention to do stealth changes to common parts of the game. Malice aforethought. But no, I'll go for the better thought that they just got carried away with "oh look, easy" that they blatantly failed in their jobs in considering the game effects of these changes.</p><p></p><p>Like I said, I'm mad about this all out of proportion. Mayhaps it's because Witchlight if the first Adventure book I've bought, to give to my daughter for her first time DMing a campaign because she loves the fey. Whatever the reason, this really isn't acceptable to either (a) leave out this information or (b) stealth change a chunk of established gameplay.</p></blockquote><p></p>
[QUOTE="Blue, post: 8412984, member: 20564"] I don't know why, but this really steams me all out of proportion. My new book, Witchlight, is done this way. And basically I find the monster section heavy with partially unusable creatures without adjustment. Does the Oath of the Ancients Paladin's Aura of Warding (resistance to damage from spells) work against this? Can I counterspell it? If so, what spell level is it? It's like they have taken an entire section and seeded it with landmines - that if I now try to rely on it, sooner or later it will let me down. And that just gets to me with a book I just purchased. It suggests an incredible lack of playtesting, and an even greater lack of forethought before making changes - and that they are idiots is the benefit of the doubt, because assuming they know what they are doing shows intention to do stealth changes to common parts of the game. Malice aforethought. But no, I'll go for the better thought that they just got carried away with "oh look, easy" that they blatantly failed in their jobs in considering the game effects of these changes. Like I said, I'm mad about this all out of proportion. Mayhaps it's because Witchlight if the first Adventure book I've bought, to give to my daughter for her first time DMing a campaign because she loves the fey. Whatever the reason, this really isn't acceptable to either (a) leave out this information or (b) stealth change a chunk of established gameplay. [/QUOTE]
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Counterspell nerfed!
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