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Counterspell nerfed!
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<blockquote data-quote="Maxperson" data-source="post: 8413810" data-attributes="member: 23751"><p>Other than reasonability. It's not really reasonable to expect a fire creature to have to cast as spell to create fire. That right there is a reason why it shouldn't function like a spell. Also, that internal consistency you are mentioning is a myth. We don't require Medusa to incant a stone to flesh spell to turn her enemies to stone. Deathknight's have been able to hurl a Hellfire Orb as an action 1/day. range 120, 20' radius sphere, 10d6 damage with a dex save. That's been around in the MM since 5e began. As has the Balor action ability to teleport 120 feet without having to cast Dimension Door or some other transport spell. </p><p></p><p>Have you allowed those to be countered this entire time? Abilities like that are all over the place. These changes are just correcting category errors for those abilities that should have been actions this whole time, but design put into the spell category.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8413810, member: 23751"] Other than reasonability. It's not really reasonable to expect a fire creature to have to cast as spell to create fire. That right there is a reason why it shouldn't function like a spell. Also, that internal consistency you are mentioning is a myth. We don't require Medusa to incant a stone to flesh spell to turn her enemies to stone. Deathknight's have been able to hurl a Hellfire Orb as an action 1/day. range 120, 20' radius sphere, 10d6 damage with a dex save. That's been around in the MM since 5e began. As has the Balor action ability to teleport 120 feet without having to cast Dimension Door or some other transport spell. Have you allowed those to be countered this entire time? Abilities like that are all over the place. These changes are just correcting category errors for those abilities that should have been actions this whole time, but design put into the spell category. [/QUOTE]
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Counterspell nerfed!
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