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Counterspell: Non-blind version
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<blockquote data-quote="Dausuul" data-source="post: 7293221" data-attributes="member: 58197"><p>That doesn't solve my problem, which is the interruption of the flow of combat. Instead of just saying what you're doing and carrying on, you have to say "I'm casting a spell," and then stop and wait for responses. And you have to do that with every single spell, cantrips included (because you might use a cantrip to bluff another caster into <em>counterspelling</em>). If you're a primary caster, that's going to be 90% of your combat actions. And if you forget and blurt out what you're doing, now anyone considering a <em>counterspell</em> has to try and erase that information from their mind before deciding whether to do it.</p><p></p><p>I would much prefer to assume that spell identification is a non-issue, and then if <em>counterspell</em> is a problem, fix <em>counterspell</em>. I don't think it makes sense to warp all of spellcasting around this one spell.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7293221, member: 58197"] That doesn't solve my problem, which is the interruption of the flow of combat. Instead of just saying what you're doing and carrying on, you have to say "I'm casting a spell," and then stop and wait for responses. And you have to do that with every single spell, cantrips included (because you might use a cantrip to bluff another caster into [I]counterspelling[/I]). If you're a primary caster, that's going to be 90% of your combat actions. And if you forget and blurt out what you're doing, now anyone considering a [I]counterspell[/I] has to try and erase that information from their mind before deciding whether to do it. I would much prefer to assume that spell identification is a non-issue, and then if [I]counterspell[/I] is a problem, fix [I]counterspell[/I]. I don't think it makes sense to warp all of spellcasting around this one spell. [/QUOTE]
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