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Counterspell what do people think?
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<blockquote data-quote="Maxperson" data-source="post: 7640430" data-attributes="member: 23751"><p>Of course I do. That's why I said, "<span style="color: #333333"> You'd need to have a spell of that school and level prepared, and you'd have to allow at least <strong>a limited arcana check</strong> to <strong>determine spell level</strong> as a part of the reaction, which should be fine since it's<strong> not a full spellcrafting</strong>." If the player wants to know the actual spell, he's going to have to use his reaction to make the arcana check. I also would not allow the player to back out of counterspelling once he knows what level the spell is. It would all be part of the same act.</span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333">Alternatively, you can just have the player announce counterspell and if the player has a slot open of the level and school of the type of spell being cast, it is automatically expended. </span></p></blockquote><p></p>
[QUOTE="Maxperson, post: 7640430, member: 23751"] Of course I do. That's why I said, "[COLOR=#333333] You'd need to have a spell of that school and level prepared, and you'd have to allow at least [B]a limited arcana check[/B] to [B]determine spell level[/B] as a part of the reaction, which should be fine since it's[B] not a full spellcrafting[/B]." If the player wants to know the actual spell, he's going to have to use his reaction to make the arcana check. I also would not allow the player to back out of counterspelling once he knows what level the spell is. It would all be part of the same act. Alternatively, you can just have the player announce counterspell and if the player has a slot open of the level and school of the type of spell being cast, it is automatically expended. [/COLOR] [/QUOTE]
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