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Counterspell what do people think?
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<blockquote data-quote="Maxperson" data-source="post: 7641326" data-attributes="member: 23751"><p>Yeah. That seems odd to me and seems like a lazy solution to allow shields to be held while spellcasting. Especially when you read spellcasting.</p><p></p><p>"Spellcasting gestures might include a forceful gesticulation <strong>or an intricate set of gestures.</strong> If a spell requires a somatic component, the caster must have free use of at least one hand to perform these gestures."</p><p></p><p>I mean, I can see being able to use a forceful gesticulation like the one we've been discussing that incites rage and counters spells(and now somehow includes Vecna) while holding a component, but if the spell is of the type bolded above, I just don't see how you could have anything at all in the hand and still get the spell to work.</p><p></p><p>Still, the biggest deal is being able to interrupt your spell with its somatic component, cast a completely different spell with a somatic component, and then get back to the first and complete it. It just seems to me like the spell should be outright disrupted or at least require a somewhat difficult concetration check in order to succeed.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7641326, member: 23751"] Yeah. That seems odd to me and seems like a lazy solution to allow shields to be held while spellcasting. Especially when you read spellcasting. "Spellcasting gestures might include a forceful gesticulation [B]or an intricate set of gestures.[/B] If a spell requires a somatic component, the caster must have free use of at least one hand to perform these gestures." I mean, I can see being able to use a forceful gesticulation like the one we've been discussing that incites rage and counters spells(and now somehow includes Vecna) while holding a component, but if the spell is of the type bolded above, I just don't see how you could have anything at all in the hand and still get the spell to work. Still, the biggest deal is being able to interrupt your spell with its somatic component, cast a completely different spell with a somatic component, and then get back to the first and complete it. It just seems to me like the spell should be outright disrupted or at least require a somewhat difficult concetration check in order to succeed. [/QUOTE]
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