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<blockquote data-quote="Maxperson" data-source="post: 7646525" data-attributes="member: 23751"><p>So total cover is total cover. You can't be behind it and still target people on the other side. They automatically have total cover from you as well.</p><p></p><p></p><p></p><p>So you're conflating total cover with partial cover. An arrow slit works in both directions, so that archer does not have total cover. The same goes for the caster. If he is behind total cover, then everyone on the other side of that total cover also has total cover from him. If at any point he can target anyone else, that target can also target him back as he no longer has total cover. </p><p></p><p>With the window idea, if he can see out and target the party, they can see in and target him right back. Except nobody can target anyone in that situation because the cover it total, even though there is still sight. If there is a hole that he can target out of, then the cover is no longer total and both sides can target each other.</p><p></p><p>There isn't a situation as you have described your encounter, where the wizard can target the party, but they cannot target him back.</p><p></p><p></p><p></p><p>Here's a mirror. At least my encounters don't involve a wizard cheating and casting through total cover as he traps himself inside a room. My wizards are too smart to make those sorts of blunders.</p><p></p><p></p><p></p><p>Greater invisibility works just fine in the middle of combat. At worst he can still be targeted for a round before he makes a stealth check and the party loses track of him. At best he casts it and then moves somewhere that they can't target him.</p><p></p><p></p><p></p><p>Wait. Didn't you say that counterspell was nearly useless? Why should he be worried about a nearly useless spell? As for archers, you do know that they all have disadvantage to hit, so it's highly unlikely that any of them will. Even if one does, the wizard likely makes the low concentration check.</p><p></p><p></p><p></p><p>Yes, I know all about it. In 3e it really didn't matter much as wizards had insanely high concentration skill by the time it really mattered. In 1e and 2e you really had to worry. I remember weighing what level of spell I would cast, because of it. There were times I went with magic missile over fireball, because I was facing fast creatures.</p><p></p><p></p><p></p><p>God? No. Overpowered? Yes. </p><p></p><p></p><p></p><p>Yeeaaaaah, I'm not taking encounter building advice from someone who builds an encounter like the wizard one above. I would wreck you if I was playing in your game.</p><p></p><p></p><p></p><p>So you're using mage, a word associated with wizards, to mean clerics, druids, bards, paladins, warlocks, sorcerers, and so on?</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7646525, member: 23751"] So total cover is total cover. You can't be behind it and still target people on the other side. They automatically have total cover from you as well. So you're conflating total cover with partial cover. An arrow slit works in both directions, so that archer does not have total cover. The same goes for the caster. If he is behind total cover, then everyone on the other side of that total cover also has total cover from him. If at any point he can target anyone else, that target can also target him back as he no longer has total cover. With the window idea, if he can see out and target the party, they can see in and target him right back. Except nobody can target anyone in that situation because the cover it total, even though there is still sight. If there is a hole that he can target out of, then the cover is no longer total and both sides can target each other. There isn't a situation as you have described your encounter, where the wizard can target the party, but they cannot target him back. Here's a mirror. At least my encounters don't involve a wizard cheating and casting through total cover as he traps himself inside a room. My wizards are too smart to make those sorts of blunders. Greater invisibility works just fine in the middle of combat. At worst he can still be targeted for a round before he makes a stealth check and the party loses track of him. At best he casts it and then moves somewhere that they can't target him. Wait. Didn't you say that counterspell was nearly useless? Why should he be worried about a nearly useless spell? As for archers, you do know that they all have disadvantage to hit, so it's highly unlikely that any of them will. Even if one does, the wizard likely makes the low concentration check. Yes, I know all about it. In 3e it really didn't matter much as wizards had insanely high concentration skill by the time it really mattered. In 1e and 2e you really had to worry. I remember weighing what level of spell I would cast, because of it. There were times I went with magic missile over fireball, because I was facing fast creatures. God? No. Overpowered? Yes. Yeeaaaaah, I'm not taking encounter building advice from someone who builds an encounter like the wizard one above. I would wreck you if I was playing in your game. So you're using mage, a word associated with wizards, to mean clerics, druids, bards, paladins, warlocks, sorcerers, and so on? [/QUOTE]
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