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Counterspell
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<blockquote data-quote="Li Shenron" data-source="post: 6683207" data-attributes="member: 1465"><p>I meant the following:</p><p></p><p>- NPC casts Spell X of <em>slot </em>level Y</p><p>- PC casts Counterspell using a slot of level Z (min 3)</p><p>- if Z >= Y then Counterspell succeeds automatically</p><p>- if Z<Y then Counterspell needs a check</p><p></p><p>I see there are many ways to handle the situation. Multiple questions at hand:</p><p></p><p>Do you let the PC know <em>which spell </em>is X?</p><p>Do you let the PC know <em>which slot</em> is Y?</p><p></p><p>And for either question, do you let the PC know automatically or require a knowledge check?</p><p></p><p>Normally I would let the PC know the spell, unless it's one of those times when I want to be mysterious about a never-seen-before or unique spell.</p><p></p><p>Right now, I feel like I wouldn't mind to also tell the player what is the slot Y, so that she might choose a higher slot Z to improve her counterspelling chances. (When the spell is unknown, I'll just let her cast a Counterspell blindly, slot unknown too).</p><p></p><p>It's not a big deal to me to make counterspell this effective. It actually sounds quite fair, you are spending a slot to 'burn' an identical slot of your opponent. But I wouldn't mind if another DM wants to make this whole process more difficult to pull through, or more random by adding some knowledge checks.</p><p></p><p></p><p></p><p>Counterspelling a counterspell is a separate issue.</p><p></p><p>I am not sure I would allow that. Probably there is nothing preventing it in the rules (if you can take a reaction while still busy in another action), but I would go with a simple "you can't cast a spell while you are still casting another spell".</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6683207, member: 1465"] I meant the following: - NPC casts Spell X of [I]slot [/I]level Y - PC casts Counterspell using a slot of level Z (min 3) - if Z >= Y then Counterspell succeeds automatically - if Z<Y then Counterspell needs a check I see there are many ways to handle the situation. Multiple questions at hand: Do you let the PC know [I]which spell [/I]is X? Do you let the PC know [I]which slot[/I] is Y? And for either question, do you let the PC know automatically or require a knowledge check? Normally I would let the PC know the spell, unless it's one of those times when I want to be mysterious about a never-seen-before or unique spell. Right now, I feel like I wouldn't mind to also tell the player what is the slot Y, so that she might choose a higher slot Z to improve her counterspelling chances. (When the spell is unknown, I'll just let her cast a Counterspell blindly, slot unknown too). It's not a big deal to me to make counterspell this effective. It actually sounds quite fair, you are spending a slot to 'burn' an identical slot of your opponent. But I wouldn't mind if another DM wants to make this whole process more difficult to pull through, or more random by adding some knowledge checks. Counterspelling a counterspell is a separate issue. I am not sure I would allow that. Probably there is nothing preventing it in the rules (if you can take a reaction while still busy in another action), but I would go with a simple "you can't cast a spell while you are still casting another spell". [/QUOTE]
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