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Community
General Tabletop Discussion
*Dungeons & Dragons
Country after a Flood
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<blockquote data-quote="Stormonu" data-source="post: 6065692" data-attributes="member: 52734"><p>You get *some* warning with most floods (about 12-24 hours), so some amount of processed food can be salvaged. Cattle and other herd animals will attempt to make it to safe areas. Vermin flushed out by the waters (& birds) can become an alternate food source if things get desperate. Flood waters often remain for days or weeks until the circumstances that caused them can pass. Makeshift boats quickly can become the primary mode of travel and if things are bad enough, houseboats may be erected/cobbled together until the water recedes.</p><p></p><p>Natural floods most often occur in spring, before crops are ready to be harvested. This generally means any food available is already stored in some manner, and if there is enough warning it can be moved or ferried to a safe position. Of course, this new position will need to be guarded against theft or seizure by others.</p><p></p><p>Flooded buildings are often caked in mud. As the waters recede and this mud dries, it contaminates whatever's been floating or subjected to the stagnant waters. Houses not washed away can become unlivable due to mold and other contaminates, though it may take a month or two to fully manifest.</p><p></p><p>Unless the flood is intense, there will be high areas and time for people to retreat to such areas. Floods often occur in cycles and communities may build shelters in those areas that are prone to regular floods, or have procedures to try and save areas in times of flood.</p><p></p><p>Floods tend to wash out graveyards, exhuming the long-dead. The long-dead and recent dead can be wonderful carriers of plague. Also, most water sources will be contaminated with mud or other entities and will take some time to clear up.</p><p></p><p>After a flood, and the waters begin to recede, it would not be uncommon for military & merchants to make their way into the area. Military would be mobilized to salvage goods and keep the peace. Merchants would be looking to make a buck by providing lost supplies and materials for rebuilding. Gouging and theft could be rampant, depending on the community. However, disaster tends to pull many communities together and in a feudal age they'd work together to quickly rebuild what was lost.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 6065692, member: 52734"] You get *some* warning with most floods (about 12-24 hours), so some amount of processed food can be salvaged. Cattle and other herd animals will attempt to make it to safe areas. Vermin flushed out by the waters (& birds) can become an alternate food source if things get desperate. Flood waters often remain for days or weeks until the circumstances that caused them can pass. Makeshift boats quickly can become the primary mode of travel and if things are bad enough, houseboats may be erected/cobbled together until the water recedes. Natural floods most often occur in spring, before crops are ready to be harvested. This generally means any food available is already stored in some manner, and if there is enough warning it can be moved or ferried to a safe position. Of course, this new position will need to be guarded against theft or seizure by others. Flooded buildings are often caked in mud. As the waters recede and this mud dries, it contaminates whatever's been floating or subjected to the stagnant waters. Houses not washed away can become unlivable due to mold and other contaminates, though it may take a month or two to fully manifest. Unless the flood is intense, there will be high areas and time for people to retreat to such areas. Floods often occur in cycles and communities may build shelters in those areas that are prone to regular floods, or have procedures to try and save areas in times of flood. Floods tend to wash out graveyards, exhuming the long-dead. The long-dead and recent dead can be wonderful carriers of plague. Also, most water sources will be contaminated with mud or other entities and will take some time to clear up. After a flood, and the waters begin to recede, it would not be uncommon for military & merchants to make their way into the area. Military would be mobilized to salvage goods and keep the peace. Merchants would be looking to make a buck by providing lost supplies and materials for rebuilding. Gouging and theft could be rampant, depending on the community. However, disaster tends to pull many communities together and in a feudal age they'd work together to quickly rebuild what was lost. [/QUOTE]
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